What kind a new things we can do with these?
What kind a new things we can do with these?
Still in the unit table, there are thinkgs such as "Fitness" or "Prestige" in the xsd and xml, but they are not visible in PFM.
What does it mean? Should PFM be updated? Is it safe to use the new columns are could there be some mistakes remaining?
Some things in the xsds aren't compiled into the packs at all. Don't be surptised if you see a whole load of stuff in the xsd's that isn't in pfm. The xml's give you a bteer, but still flawed interpretation.
Consider the postage stamp: its usefulness consists in the ability to stick to one thing till it gets there.- Josh Billings
My Tools, Tutorials and Resources
The creatures outside looked from pig to man, and from man to pig, and from pig to man again; but already it was impossible to say which was which.- George Orwell
T.C. is there any reason why you didn't indicate that the regions_table needs reformatting? In the xml it has both the onscreen name and the region name (key) but the PFM only has the region name. Also the XML file has another column called palette_entry. I'm not sure what it's for but I have asked in the CA Q&A thread.
Last edited by uanime5; July 02, 2011 at 07:29 AM.
Morning Sun (adds Korea and China to the Shogun 2 map)
http://www.twcenter.net/forums/forum...28-Morning-Sun
Expanded Japan mod (97 new regions and 101 new factions)
http://www.twcenter.net/forums/showt...ew-factions%29
How to split a region in TWS2
http://www.twcenter.net/forums/showt...split-a-region
Eras Total Conquest 2.3 (12 campaigns from 970-1547)
In that case, both the XML and XSD have the same fields which don't go to pfm.
Also, in the case of the Unit_Table, you have several columns which are named Unit_Type now, with different contents. It's a little confusing.
Perhaps you can make another pass to avoid this kind of things? The last one for instance should be Unit_Type_Icon, not just Unit_Type.
And you have some ship types which are not in the XSD. No offense meant, but since the XSD just released by CA is supposed to be what they used to generate the pack, I'm a little prudent and wonder why the difference, and if it's a "mistake" on their side or in PFM.
What program opens a XSD file?
Check the xnml's/xsd's. They're as they appear in the documentation. They make sense to me anyways, that's the effect that those actions have on those morale settings.
palette_entry is set to 0 for all entries. I didn't (previously) cross reference that with the xmls, I assumed it was left out. If I try and tell pfm to show that column, it hits an error. So it's safe to assume it's unused/not there in the pack. And it's not an error on my behalf, I've revealed plenty of columns so far.
The onscreen entries are mentioned almost everywhere, and shown almost nowhere. I assume they are now handled by the loc. We've got to remember that the xml's aren't final - any info in them can be ignored when compiling.
There's no mistake on their side, or in the pfm code. If you want to try and work out what those unit_type columns are meant to be, feel free. I don't have a lot of time now and it's one error in one table. I went through a lot of them over the two days
EDIT: And about marking for reformatting, I only done that loosely. I certainly missed a few.
Last edited by T.C.; July 02, 2011 at 09:33 AM.
Consider the postage stamp: its usefulness consists in the ability to stick to one thing till it gets there.- Josh Billings
My Tools, Tutorials and Resources
The creatures outside looked from pig to man, and from man to pig, and from pig to man again; but already it was impossible to say which was which.- George Orwell
Morning Sun (adds Korea and China to the Shogun 2 map)
http://www.twcenter.net/forums/forum...28-Morning-Sun
Expanded Japan mod (97 new regions and 101 new factions)
http://www.twcenter.net/forums/showt...ew-factions%29
How to split a region in TWS2
http://www.twcenter.net/forums/showt...split-a-region
Eras Total Conquest 2.3 (12 campaigns from 970-1547)
TC: Here are some suggestion of changes for the unit table.
- Voice : In PFM, column with "true", and right to it "unit type". In XSD, voice is a string with a min occurence of 0 (hence the bool column in PFM).
--> Rename "Voice" to "Has Voice", and "Unit type" next to it to "Voice"
- Last column with "unit type" should be "Unit_Type_Icon"
- Column left of "Is armed citizen" is "Prestige". I don't know what effect it has.
- You have "Unit card naval" "ship type" "unit type"". If we follow XSD, it shoud be <icon_name> , <info_pic>, <unit_description_text> (and the columns are not in same order). I'm not sure it's used. since they are probably overriden by the uniform table (for icon_name and info_pic) or the loc file for the description.
-For the last column, you use "Is unique", it should be "use_onscreen_name". I'm not sure what effect is has. Only the Elephant and Santissima Trinidad have it on true.
About Unit_stats_land
- Unused 2 is "mount armor". It's not supposed to be used, but lancers have it set to 4, generals to 5, and cuirassiers /dragoons / guards have 6.
- Unused 1 is proably "Man Health" and Unused 3 "Mount health", but it's set to 1 to everyone.
- Unknown between unused 6 and 7 is actually a boolean, and it correspond to "pistols". It's set to 1 for the Generals only.
- Unused 7 is "unit drill set"
- Unused 8 and 9 are the loos formation spacing (file spacing and rank spacing are close formation) I believe it may actually be used for skirmishers.
- Unused 10 is "base density".
Because even the xmls are not final, it's possible that the values aren't compiled.
I'm looking at NTW. This is what I have in all the xmls:
Perhaps you are mixing up the RGB values that come before that?Code:<palette_entry>0</palette_entry>
I talked with Jack Lusted about most of those a few months ago, they are left overs from when before battle entities was introduced. Here is his mail to me:
Spoiler Alert, click show to read:
As you can see, "pistols" isn't used either. I've appended it to "Unused 6a".
This stuff is all very useful, keep it up everyone
Consider the postage stamp: its usefulness consists in the ability to stick to one thing till it gets there.- Josh Billings
My Tools, Tutorials and Resources
The creatures outside looked from pig to man, and from man to pig, and from pig to man again; but already it was impossible to say which was which.- George Orwell
T.C. great work mate and +rep
TC: there are a lot of tables like
campaign_map_settlements
campaign_map_slots.xml
I suppose they are actually unused and the game used the startpos instead?
Is this for NTW only or also for ETW?
alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
"Angry Uncle Gordon" describes me well.
_______________________________________________________
Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).
Sorry I forgot this was an NTW thread, I should have made it clearer that I was talking about ETW. In the ETW regions.xml the palette_entry isn't 0 most regions. I'm unsure if it does anything in ETW so I asked in the CA Q&A thread. If it has a function in ETW then the PFM will need a column so modders can edit it.
Morning Sun (adds Korea and China to the Shogun 2 map)
http://www.twcenter.net/forums/forum...28-Morning-Sun
Expanded Japan mod (97 new regions and 101 new factions)
http://www.twcenter.net/forums/showt...ew-factions%29
How to split a region in TWS2
http://www.twcenter.net/forums/showt...split-a-region
Eras Total Conquest 2.3 (12 campaigns from 970-1547)
If your still doing this TC, will you be able to rename the column "Has Artillery 2" to "Can Use Artillery" or something like that, because I'm sure that is what the column does.