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Thread: Couple of questions...

  1. #1
    MatrixStorm's Avatar Campidoctor
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    Default Couple of questions...

    So, I'm buying ShogunII: Total War.
    But like TW tradition, the game will be one big historical insult, overpowered and favoured AI, and computer strategies.
    So I have a couple of questions before I download this DarthMod: ShogunII.

    - Does the mod deal with ahistorical units? (if there are ahistorical units in the first place)

    - Does the mod include retextures of existing units?

    - Did CA actually release modding tools this time?

  2. #2
    Mr Kami's Avatar Ordinarius
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    Default Re: Couple of questions...

    Darthmod does not remove units and the only ahistorical unit i can think of would be Katana Samurai since they use Katana only other then that its all good.
    Darthmod does not retexture units but is fully compatible with FMTCH`s awesome retexture mod wich is included in the launcher.
    I would recommend using the following mods with Darthmod,

    -Toons all in one
    -Swiss AUM for DMS retexture version includes retextured units
    Last edited by Mr Kami; June 28, 2011 at 03:21 PM.

  3. #3
    MatrixStorm's Avatar Campidoctor
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    Default Re: Couple of questions...

    Quote Originally Posted by Mr Kami View Post
    Darthmod does not remove units and the only ahistorical unit i can think of would be Katana Samurai since they use Katana only other then that its all good.
    Darthmod does not retexture units but is fully compatible with FMTCH`s awesome retexture mod wich is included in the launcher.
    I would recommend using the following mods with Darthmod,

    -Toons all in one
    -Swiss AUM for DMS retexture version includes retextured units
    Many thanks Mr. Kami.
    I'm looking forward to play yet another great DarthMod campaign!

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