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Thread: How to change ingame(trade node) resource icon?

  1. #1

    Default How to change ingame(trade node) resource icon?

    So I just finished this mod:http://www.twcenter.net/forums/showthread.php?t=462376
    It changes the (trade node)resource "incense" to "imported matchlocks". But I can't figure out how to change the icons.

    I tried the icons in ui\campaign ui\pips but it didn't seem to work. So anyone know how to change this thing?
    Rather I do not finish than to finish something imperfect.

    GallusMods:
    -Import Matchlocks From Trade Nodes: http://www.twcenter.net/forums/showthread.php?t=462376
    -Faction Units Recruitable At Castles: http://www.twcenter.net/forums/showthread.php?t=463489
    -Oda-Tokugawa Alliance:
    http://www.twcenter.net/forums/showthread.php?t=456383
    -trying out UAI mod for goodies. GallusMod Proper coming up!

  2. #2

    Default Re: How to change ingame(trade node) resource icon?

    try UI/Campaign UI/Skins
    and files like:
    resource_*.tga
    resource_*_50x50.tga

    Under the Patronage of: Ishan

  3. #3

    Default Re: How to change ingame(trade node) resource icon?

    Thanks for the reply, that was part of it.
    The floating icons that are above resource buildings are(as I learned from SaengsaWang) actually in "models.pack\rigidmodels\flags\textures\building_3d_icons0.dds".
    Rather I do not finish than to finish something imperfect.

    GallusMods:
    -Import Matchlocks From Trade Nodes: http://www.twcenter.net/forums/showthread.php?t=462376
    -Faction Units Recruitable At Castles: http://www.twcenter.net/forums/showthread.php?t=463489
    -Oda-Tokugawa Alliance:
    http://www.twcenter.net/forums/showthread.php?t=456383
    -trying out UAI mod for goodies. GallusMod Proper coming up!

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