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Thread: Shaolin

  1. #141
    Senshi
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    Default Re: Shaolin

    I just found FYI About the Tengagoken :




    you can have it this way add this line to the equipment item



    and in your warscape_equipment_themes replace your usual katana by tenkagoken_katana

  2. #142
    B-DizL's Avatar AKA FISTICUFFS
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    Default Re: Shaolin

    Spoiler Alert, click show to read: 
    [/URL]

    Holy that menu screen is cool!


  3. #143
    Senshi
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    Default Re: Shaolin

    OK I'm ready





    Anyone for testing the mod ?

  4. #144
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Shaolin

    Quote Originally Posted by kungfuserge View Post
    Anyone for testing the mod ?


    Most certainly.

    The S2 Onin War Mod | Boshin: Total Domains
    Patron of Erwin Rommel
    Under the proud patronage of Radious


  5. #145
    Senshi
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    Default Re: Shaolin

    OK ; let me pack ; I 'll PM a link tonight for those who want to try it ; Everything will be include except the encyclopedia -------- > release version ; .... I need to know before the final ; ...... and before patch9

  6. #146
    Kabe difendā
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    Default Re: Shaolin

    Edited. I want to test this sir.
    Last edited by FBI206; September 09, 2011 at 12:07 AM.

  7. #147
    karaislam's Avatar Kei kihei
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    Default Re: Shaolin

    i wanna play this much.if u p.m. to me i ll be thankfull to u serge...

  8. #148
    Ikko-Ikki
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    Default Re: Shaolin

    I would be honored, To have a chance to test your mod.

  9. #149
    Senshi
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    Default Re: Shaolin

    Ok thanks everyone for the feedback ; Now We all know it loads

    a small bug mentionned by anton about the musashi name not showing can be corrected easily


    here is the fix for the musashi name



    replace
    custom6_samurai_Inf_musashi
    by
    Inf_Sword_Katana_musashi




    of course it will be fixed in the final pack

    Today I will give you the Encyclopedia that fits with the mod & the custom boot.pack
    Last edited by kungfuserge; September 09, 2011 at 02:11 AM.

  10. #150
    Senshi
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    Default Re: Shaolin

    Here is the full mod ;





    this mod is now finished ;

    Thanks to Taw for his set of tools and to Husserl also for his Shogun2 Converter
    Last edited by kungfuserge; November 27, 2011 at 12:53 AM.

  11. #151
    ToonTotalWar's Avatar Proud Geordie/Italian
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    Default Re: Shaolin

    Serge your a legend man! well done

    I thought Hedge knight said that this mod would never work???? I am interested in his comments now!
    Last edited by ToonTotalWar; September 09, 2011 at 10:02 AM.

  12. #152
    Mr Kami's Avatar Emotionally disturbed
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    Default Re: Shaolin

    Bien fait!
    Nice to see someone pushing the limits of whats considered possible and not.
    Last edited by Mr Kami; September 09, 2011 at 10:41 AM.

  13. #153
    The Hedge Knight's Avatar Fierce When Cornered
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    Default Re: Shaolin

    What did i say would never work toon?

    I said Kung could not add models and he has not. He has merged a few but thats always been possible.

  14. #154
    rungail's Avatar Kabe difendā
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    Default Re: Shaolin

    Nice mod! It would be so cool to see the same thing about the korean war!

  15. #155
    ToonTotalWar's Avatar Proud Geordie/Italian
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    Default Re: Shaolin

    Quote Originally Posted by The Hedge Knight View Post
    What did i say would never work toon?

    I said Kung could not add models and he has not. He has merged a few but thats always been possible.
    Well he has pushed the boundaries and created something unique that no one else has done!

  16. #156
    Senshi
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    Default Re: Shaolin

    Thanks Toon !!!!
    Last edited by kungfuserge; September 09, 2011 at 04:36 PM.

  17. #157
    B-DizL's Avatar AKA FISTICUFFS
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    Default Re: Shaolin

    Wait, if all hes doing is swapping out parts that are already in game then how the hell did he pull this off...
    Spoiler Alert, click show to read: 

    I mean it looks almost exactly like him, let alone all the other new characters.

    And if that is the case and its just part swapping then thats almost more amazing then getting in new models IMO
    Last edited by B-DizL; September 10, 2011 at 01:09 AM.


  18. #158
    ToonTotalWar's Avatar Proud Geordie/Italian
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    Default Re: Shaolin

    Quote Originally Posted by The Hedge Knight View Post
    What did i say would never work toon?

    I said Kung could not add models and he has not. He has merged a few but thats always been possible.
    I disagree, that is what modding is all about moving and using unit parts and creating something new which clearly serge has achieved, and no other modder has cracked this as yet on Shogun 2!

    You have got to give serge full credit for his work as this mod is truly unique

  19. #159
    Senshi
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    Default Re: Shaolin

    in post # 79

    Quote Originally Posted by The Hedge Knight View Post
    Why are you modelling when you can't import? No one else is going to make a variant mesh converter when there is one already,
    if I had followed this "interesting advice" ; this mod would had never came to live
    ; Anyway Hedge Knight has never respected my work ( .... and there are few others like him ........) ;
    Remember my thread upon the Alamo in the ETW forum ; I will never forget what happened there . io io richiamo

  20. #160
    The Hedge Knight's Avatar Fierce When Cornered
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    Default Re: Shaolin

    Actually i think most of your work is very impressive, what gives you the impression i 'have never' respected it? Did i ever even post in the alamo thread?

    I never meant to offend you in this thread, just point out that they are not new models as that would be currently impossible unless you know somthing i dont.
    Last edited by The Hedge Knight; September 10, 2011 at 10:39 AM.

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