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Thread: S2, RotS, FotS Economic Quick Reference Guides and Other Informative Threads

  1. #21

    Default Re: S2, RotS, FotS Economic Quick Reference Guides and Other Informative Threads

    You should include Point Values for Modernisation.
    From my experience, it takes 4 points to reach Level 2 while it takes A LOT to reach Levels 3 and 4.

    Lv2 Modernisation: 4 Points
    Lv3 Modernisation:
    Lv4 Modernisation:

  2. #22

    Default Re: S2, RotS, FotS Economic Quick Reference Guides and Other Informative Threads

    Quote Originally Posted by Arima View Post
    You should include Point Values for Modernisation.
    From my experience, it takes 4 points to reach Level 2 while it takes A LOT to reach Levels 3 and 4.

    Lv2 Modernisation: 4 Points
    Lv3 Modernisation:
    Lv4 Modernisation:
    added that in.

  3. #23

    Default Re: S2, RotS, FotS Economic Quick Reference Guides and Other Informative Threads

    =====Units=====
    Exceptional Weapons (+6 Melee)
    Master Weaponsmiths + Jujutsu Dojo

    Exceptional Armour (+5 Armour)
    Master Armourer + Armoury

    Exceptional Archers, Gunners, and Siege Weapons (+25 Accuracy)
    Master Bowmaker + Hunting Lodge

    Exceptional Cavalry (+10 Charge Bonus)
    Warhorse Studs + Proving Grounds

    Dirt-Cheap Ground Units (-50% Recruitment Cost)
    Barracks + Iron Mining Complex

    Veteran Warrior Monks (+6 Experience)
    Famous Temple + Fortified Monastery

    Veteran Kisho Ninja (+5 Experience)
    Ninja Clan Fortress

    Veteran Ships (+5 Experience)
    Pirate Fortress

    =====Agents=====
    Exceptional Metsuke (Rank 5)
    Kabunakama + Law Court

    Exceptional Monks (Rank 5)
    Famous Temple + Great Shrine

    Exceptional Ninja (Rank 5)
    Infamous Mizu Shobai District + Smuggling Network

  4. #24
    ichbinme's Avatar Laetus
    Join Date
    Jan 2013
    Location
    Istanbul, Turkey
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    Default Re: S2, RotS, FotS Economic Quick Reference Guides and Other Informative Threads

    Hey guys,

    In FotS, copper specialty buildings reduces the cost of recruitment of modern units. I couldn't figure out what those modern units are. Does anyone know what they are? It doesn't reduce the recruitment cost of artilery units as I recall.

    Sorry if I'm asking in the wrong thread.

  5. #25

    Default Re: S2, RotS, FotS Economic Quick Reference Guides and Other Informative Threads


  6. #26
    ichbinme's Avatar Laetus
    Join Date
    Jan 2013
    Location
    Istanbul, Turkey
    Posts
    10

    Default Re: S2, RotS, FotS Economic Quick Reference Guides and Other Informative Threads

    This is great. Thank you so much.

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