;********************************************************************************
; XGM-XC Mass, Radius, and Lethality Values
;********************************************************************************
;
; Mass
; Skirmisher: 0.7
; Light Infantry: 0.8
; Inferior Phalanx: 0.85
; Regular Infantry: 1.0 - also armoured skirmisher
; Regular Phalanx: 1.05 - also iphicratean hoplite
; Elite Phalanx: 1.25
; Heavy Infantry: 1.2 - also 2h infantry
; Berseker: 1.5
; Unarmoured Hoplite: 1.3
; Scale/Chain/Linen Hoplite: 1.4
; Muscled Cuirass Hoplite: 1.5
; Berserker: 1.8
; Cavalry: 1 (not used)
;
; Radius
; Default 0.4
; Two handed 0.5
; Hoplite 0.3
;
;
;Weapon lethality:
;
;Weapon Value Cost
;
;Dagger 0.1 50
;Club 0.25 25
;Pike 0.3 200 attack 3/4, rounded down; Not affected by ANY attack modifiers besides that
;Iphicratean spear 0.315 150 attack 4/5, rounded down
;Spear 0.325 100
;Axe/Mace 0.35 150
;Short Sword/falx 0.375 200
;Gladius/Falcata 0.4 250
;Long Sword 0.425 300
;2h Sword/Axe 0.45 500/250
;Lance 0.95 150
;
; Min_Delay
; Normal: 25
; Cavalry: 50 (with saddle 37)
; Cavalry lancer: 95 (with saddle 90)
; Cavalry saddles to all for steppes, lvl3 for eastern, lvl4 for barbarians and eastern-type
; greek units, lvl5 for carthaginians and roman post marius troops
;
;**************************************************************************************
;
; Weapon Tech (early list)
; simple (light) spears, axes, javelins, low-level swords units
; blade (heavy) pila, lances, high-level swords
; archery (missile) non-elephant archers
; siege siege weapons
; other slingers, elephants, and some others
;
; Armour levels: first revision, to be reviewed for balance
;
; Armour equipment Value Def Mod Cost
;
; none, no helmet: 0 +2 0
; none, leather cap: 1 +2 50
; leather, no helmet: 2 +2 100
; leather, leather cap: 3 +2 150
; none, helmet: 3 +2 200
; leather, helmet: 4 +1 300
; padded, helmet: 4 +1 300
; breastplate, leather cap: 4 0 450
; breastplate, helmet: 5 0 500
; light linothorax/studded leather, helmet: 5 0 600
; linothorax/leather lamellar, helmet: 6 0 700
; mail/light scale, no helmet: 6 -1 850
; mail/light scale, helmet: 7 -1 950
; light linothorax, breastplate 7 -1 1000
; heavy scale, no helmet: 7 -2 1100
; heavy scale/mail, helmet: 8 -2 1200
; barbarian cuirass, helmet: 8 -2 1400
; lorica segmentata, helmet: 8 -1 1200
; mail+breastplate, helmet: 9 -2 1350
; full heavy scale/mail, helmet, chain veil: 9 -2 1200 cavalry only (early cataphract)
; half cuirass, helmet: 9 -2 1500
; muscle cuirass, helmet: 10 -3 1800
; metal lamellar scale, helmet: 10 -2 1450
; full metal lamellar scale, helmet, chain veil: 11 -3 1700 cavalry only (cataphract)
; composite mail+scale, helmet, chain veil: 12 -3 2000
;
;
;Shield modifiers: tentative revision, needs detailed research
;
;Shield type Value Def modifier Cost
;
;no shield 0 +2 0
;Thracian pelta 1 +2 30
;Light round shield 2 +2 50
;round shield, iron boss 3 +1 100
;Light thureos 3 +1 100
;thureos, boss/spine 4 0 150
;Wicker shield 4 -1 100
;Aspis/scutum 5 -1 200
;
;Missile range:
;
;Pilum/Falarica: 25 DMG 9 Price 100
;Heavy Javelin: 30 DMG 8 Price 80
;Javelin: 40 DMG 6 Price 60
;Western bow: 80 warrow DMG 4 Price 50
;Sling stone: 90 stone DMG 3 Price 30
;Eastern bow: 100 earrow DMG 5 Price 55
;Sling bullet: 110 bullet DMG 4 Price 35
;Elite eastern bow: 110 earrow/elitearrow DMG 6 Price 60
;Hunnic bow: 120 earrow/elitearrow DMG 7 Price 75
;
;Modifiers for javelins:
;
;Barbarian +10% range
;Professional/Elite/Fanatic: +5% range
;
;Modifiers for slingers:
;
;Balearic: bullet, +1 damage
;Nuragic: stone, +1 damage
;
;Bow modifiers:
;
; Parthian Elite or Nomad: +5% range
; Non-Nomadic HA: -10% range
; Indian Longbow: +1 DMG pus +5% range
;
;*******************************************************************************
; Atk, defence and morale per class, before modifiers
;*******************************************************************************
;
;Infantry:
;
;Class Level Atk Def Mrl
;
;Garrison 0 3 4 4 ;Not affected by negative modifiers due to already low stats
;Levy 1 4 5 6
;Militia 2 6 7 8
;Regular 3 8 10 11
;Professional 4 10 13 14
;Elite 5 12 15 17
;
;Cavalry: Normal attack values, 3/4 defence calculated after all the ethnic and armour bonuses and penalties
;
;*******************************************************************************
;Stat modifiers
;*******************************************************************************
;Cultural modifiers:
;
;Culture Atk Def Mrl
;
;Barbarian +2 +1 0
;Carthaginian -2 -1 0 ;Civic, infantry
;Eastern +1 0 -2
;Egyptian 0 0 -2 ;Machimoi
;Greek 0 +1 0
;Roman 0 0 +1
;Saba +1 0 +2
;
;Role modifiers:
;
;Class Sub-class Atk Def Mrl Lvl
;
;Militia Phalanx 0 -2 -2 0
;Regular Phalanx 0 -2 -1 0
;Professional Phalanx 0 -1 0 0
;Regular Minor Noble 0 0 +2 0
;Regular Fanatic +3 0 +6 0
;Regular Veteran +1 +1 +2 0
;Levy Skirmisher -2 -2 -2 0 ;morale applies to all, others over levy level
;Regular Iphicratean 0 -1 0 0
;Professional Iphicratean 0 0 0 0
;
;Infantry Mount effects: horse camel elephant
;
;Class/Ethnic:
;
;Skirmisher -4 -2 +2
;Garrison -2 -1 -2
;Non spear militia -1 -1 -1
;Spear militia 1 1 -1
;Spear regular 2 2 -1
;Spear professional 4 4 0
;Spear Elite 4 4 1
;Western barb 0 0 -4
;Greek/Roman 0 0 -3
;Eastern 0 0 -2
;Numidian/Indian/Ethiopian 0 0 0
;
;Cavalry mount effects:
;
;Class/Ethnic: camel elephant
;
;Western barb -4 -8
;Roman -4 -8
;Western greek -4 -8
;eastern greek -3 -7
;Carthaginian -3 -6
;Eastern -2 -6
;Arab -1 -6
;Numidian -3 -3
;Indian -3 -2
;Steppe -2 -6
;*******************************************************************************
;
; Upkeep system
; base
; garrison: 250
; levy: 280
; militia: 500
; regular: 850
; professional: 1000
; elite: 1500
;
; recruitment cost = upkeep + equipment
; cavalry cost = upkeep + (mount + equipment)/2
;
; Mount cost:
;
; Mount Cost armour
;
; light horse 500
; medium horse 700
; heavy horse 950
; generals horse 1450 2
; horse half arm 1450 2
; horse armoured 2225 4
; horse kataphract 2650 6
; camel 900
; camel kataphract 2600 3
; barb chariot 1750
; sabean chariot 1750
; greek chariot 2375
; elephant forest 1900
; elephant indian 2375
; elephant african 2850
; elephant kataphract 4925
;
;
;modifiers:
;
;barbarian: -10%
;Carthage: -5% cav
;GCS: -10% inf, +10% cav
;roman: -10% inf, +20% cav
;eastern: +10% inf, -10% cav
;steppe: +20% inf, -20% cav
;elephant: +20%