5,000 BC
The sun is rising over the horizon for man. Man has been slowly developing from roaming hunter-gatherers into a complex people. Cities, stationary homes, have been growing and civilizations emerging. In river valleys and other fertile regions, mankind is developing nations, religion, ideas of a ruler over the rest of the people, weapons and war.
This is the beginning, the events that take place here will dictate just how history's course goes. Whether man descends back into anarchy and nomadism, or whether majestic and grand empires flourish. The course of history is dictated by you.
Spoiler Alert, click show to read:
(Better map at the bottom thumbnails)
As you can see, there is a variety of green regions to choose from. From the Congo, to the Mississippi to the island of Kyushu. The possibilities are endless. Many civilizations have developed in their respective areas, and I encourage you to take them. But there have not been many civilizations in the Congo, or in south-Central America. So you will be given the option to make your own civilization. Here is the sign-up form, whether you are using a historical nation or a made-up one.
Player:
Civilization Name:
Map: (Edit in one green area for your starting region)
Religion: (You can make one up or use an existing one, but please make sure that they are realistic.)
Gods: (Please be polytheistic unless you are the Jews. They were almost exclusively Monotheistic.)
Leader:
Royal Family: (Only applicable if you are a monarchy, which you would be in most cases.)
And I know not all civilizations developed at the same time, but it'd suck to have to wait for your favorite civ to be able to develop to play. (Sumer'd be the only player for a long time.) So we will just have them all develop at once.
City-States, Kingdoms and Empires
Units- You can name your own armies in this IH, as well as replace some units with others. Example-
Replace Heavy Infantry with Chariots.
Every nation will have this base army-
Armies
However, the following units are able to be put in, but you can have one of the following.
Optional units
Mercenary Units
Now, some mercenaries you can recruit are rather... Unique. From berserkers to jesters to warrior women.
Unique Mercenary Units
Governments is a feature added to keep different people happy, but may reduce or expand your power. Should you be a democracy or a Republic, conquered lands are likely to be more accepting when they are involved. However, a monarchy enslaving them will not have such support.
Governments
Battles
Cultural Diffusion
I will post more as things develop.