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Thread: ESF Editor 1.4.8 (My Modification for Saving Bug Fixed)

  1. #1

    Default ESF Editor 1.4.8 (My Modification for Saving Bug Fixed)

    Hi all, Esf Editor 1.4.8 got some bugs on saving startpos.esf.
    I found some bugs in saving logical and fixed it.

    It is save ok now on myself tests, even modify REGIONS_ARRAY data.

    Download it in attachment.

  2. #2

    Default Re: ESF Editor 1.4.8 (My Modification for Saving Bug Fixed)

    Great work, test straigth away

  3. #3

    Default Re: ESF Editor 1.4.8 (My Modification for Saving Bug Fixed)

    Thanks, it's working fine with me so far.

  4. #4

    Default Re: ESF Editor 1.4.8 (My Modification for Saving Bug Fixed)

    Hello minehe,thank you for updated EsfEditor.

    I encountered a bug editing one of save games - after changing my yars ashigaru to yari ronin in one of units - esfeditor corrupts my save game(it doesnt happen for for example yari ashigaru to yari samurai change) and Unhandeled exception window appears. Here is the text of message

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
    at System.ThrowHelper.ThrowKeyNotFoundException()
    at System.Collections.Generic.SortedList`2.get_Item(TKey key)
    at EsfEditor.Parser.EsfParser.ValueParser(IEsfNode parent)
    at EsfEditor.Core.EsfObjects.EsfSingleNode.Parse()
    at EsfEditor.Parser.TitleParser.GetTitle(IEsfNode node, List`1& children)
    at EsfEditor.Forms.EsfEditorForm.treeView_AfterExpand(Object sender, TreeViewEventArgs e)
    at System.Windows.Forms.TreeView.OnAfterExpand(TreeViewEventArgs e)
    at System.Windows.Forms.TreeView.TvnExpanded(NMTREEVIEW* nmtv)
    at System.Windows.Forms.TreeView.WmNotify(Message& m)
    at System.Windows.Forms.TreeView.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    EsfEditor 1.4.8
    Assembly Version: 1.4.8.0
    Win32 Version: 1.4.8.0
    CodeBase: file:///D:/EsfEditor%201.4.8.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5442 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    cb5nq_u7
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5442 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.


    P.S I use Darth and AUM mods.
    Thanks for an answer in advance.

  5. #5

    Default Re: ESF Editor 1.4.8 (My Modification for Saving Bug Fixed)

    Found some temporary solution for the problem - you should save edited file under another name - works for unit changing.

    Hope this helps to get rid of the bug.

  6. #6

    Default Re: ESF Editor 1.4.8 (My Modification for Saving Bug Fixed)

    @quantum2000
    i have the same problem

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