STAINLESS STEEL 6.4 Kings and Crowns
Configuration: Hard/Hard , Savage AI,Disabled Real Recruitment.
-----Late Era-----
Loose Cannon Admin
Kingdom of Sicily:Max.k
Republic of Genoa: Prince Valiant
Kingdom of Denmark: Delvecchio1975
Fatimid Caliphate: invicta
Seljuk Sultanate: Tonno
Kingdom of France: Rougeman
Germanic Empire: Desley
Kingdom of England: Mithridate
Kingdom of Poland: AI
The Byzantine Empire: David93
Moorish Caliphate:Húrin the Steadfast
Republic of Novgorod : pesto alla genovese
Kingdom of Leon: Norseman
Kingdom of Hungary: Loose Cannon
Kingdom of Aragon: Vasilefs
Kievan Rus: Tavix
Prussian Empire : ChevalierRoxton
Map turn 5
Map turn 10
Turn 15
Dead:
The Crusader States: Jiub
Kingdom of Scotland:
RULES:
Jihad and Crusades
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- For first 20 turns catholic factions are allowed to join a crusade only with one army and muslim factions are allowed to join a jihad with max 2 armies.After 20 turns catholic and muslim factions can join with max 2 armies.
- First Crusade/Jihad can only be called 8 or more turns after the start of HS.
-Only the targeted city/castle can be attacked and armies or forts that are on the way
- An army can only join the crusade/jihad if they have the intention to go all the way towards the target and capture it
- Exploitation of Jihad/Crusade movement points is illegal
-Only family members can lead crusader/jihad armies
- 1 fort per region
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Battles:
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- All Player vs Player battles must be auto-resolved.
- Battles against AI can be played.
Note: Screenshots are to be posted as evidence of auto-resolve(only for player vs player battles).
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Agents:
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- You must have 2 spies or more to open another human player's gates.
- No exploiting merchants in the form of merchant stack - (Putting several merchants in an army or fort securing a resource).
- No killing generals|family members with assassins(only other agents can be assassinated).
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Buildings:
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- You can only destroy military and religious buildings 3 turns after the city's capture
- You shall not be allowed to destroy buildings in a settlement if it is under seige.
-Ports cant be destroyed.
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Other:
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- No putting units on ships in ports.
- No attacking ships inside ports
- Ships in blockaded ports cannot leave the fort unless they lift the blockade.
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- No circling armies in order to destroy them entirely (it mean no surrounding enemy army with several single units,because if enemy army is defeated there will be no survivors,and that is bug)
- Spawned troops when someone gives you a settlement that is near a war zone have to be disbanded IMMEDIATELY the same turn. If settlement is not in a war zone you are allowed to keep one of them to maintain public order in the settlement.
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-Armies that are defeated in battle by a player that comes after them in the turn list may not move the following turn. This is to make it fair for people who are defeated by players that come before them in the turn list, and thus lose all their movement points
-Armies that are defeated in battle may not be attacked on the following turn, as they are banned from moving, either by the game mechanics or by the rule above. They must be allowed to move first, or must be reinforced. If the defeated army retreats to a settlement or fort, this rule does not apply.
-Exception of this rule.If an army defeated withdraws in a fort or settlement and the enemy has a chance to attack it directly next turn either with the use of spies siege weapons or any other way he will have to siege and wait another turn unless there are more than 5 units inside reinforcing the retreated army(peasant class units dont count as the rule can be exploited then)
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choose who you wish to be your sub throughout the game (Your ally, friend ect.) or alternatively, the play- Turns must be posted within ''20'' hours of previous turn, the admin will sub the turn if there is no objection from the player.
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-No trading regions in war zones with AI
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- Any actions that may be considered an exploit will be judged by the administrator and other players that are part of this hotseat before decision is made
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-No reloading turns allowed
-No personal attacks and no fights should be made in this thread










