Re: Feature requests - what's missing from Total War?
Originally Posted by
Wodeson
Of all the various things I'd like to see, Modding Tools are at the top of my own personal wish list.
That.
Or at least a campaign map that doesn't need a PhD to decode so we could make changes to it.
ALSO:
Perhaps a document or something to help modders understand how things work. The map guys working on the pathfinding for example, need some help. 2-3 pages on the back of the manual would go a long way to improve modability. At the very least they would make the public aware that there are mods and work being done with them.
Last edited by alhoon; June 02, 2011 at 03:44 AM.
alhoon is not a member of the
infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
"
Angry Uncle Gordon" describes me well.
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Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
Developer of
Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
Developer of
LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).