- Ronin not capped? You mean the cap does not work in your camp for Ronin?
All units are capped in this mod. It works for me and my internal playtesters for every single unit (this also for the AI).
That would mean your
units file does not work properly, did you modify something there?
The ronin are capped. However, they do not show recruitment times. You can recruit more than your castle's queue allows.
Normal units:
Recruiting ronin first:
In the latter case, all three units will arrive on the next turn even though the castle only has one recruitment slot.
Here's my data folder:
Your mod is a movie pack, right?