Originally Posted by
rob-a-dogg
I have SLI 460s, and for everything else the difference between using a single card or using 2 is night and day (i think the scaling is ~80% thsedays). Shogun however no matter what always lags for me with 2x unit sizes. I also never do siege battles any more (complete lack of variety zzz) so cant comment on that part of the battle map.
2x unit size
Shadows off
textures high (ultra normally, but AA wont work on ultra)
MLAA
unit details ultra
no DOF
grass + tress medium
terrain high
1680x1050
Horo and sashimonos off - they look silly to me, but a side effect of their removal is a slight fps boost
SLI gtx460 - with 270.xx driver also at stock speed
2500k - at stock speed at the mo
4gb cl8 ram - more than this is a waste for gaming, and i suspect the difference between cl8 and 9 is minimal anyway
Around about 40fps is my average but when zoomed close to see some action when about 3 or more units are close together that drops to 20 and below the more units are around. Minimum about 15. At mid zoom when its about 40~ fps again however for no reason i can figure out it drops out to 22 - 25 for no reason for a few seconds every 10 or so seconds. No idea why but it seems suspect so take my results with a grain of salt. Will be formatting this computer soon to see if that sorts its crap out.
Only time i played on stock unit sizes was for the first couple of days after release, so i have no idea how fast that runs in comparison.