Sands of Conquest
is a complete mod
with ten totally new factions (dynasties)
a new map (160+ regions)
almost new everything!
I won't give anything away! because I would rather people be happily surprised!
a few of those things are like twenty five new buildings! new music & so on! ( that just scratches the surface!)
all you need to know is "Sands of Conquest" is a fantasy mod Set on the desert island of lurija & its surrounding satellite islands!
all Dynasties are Islamic!
important tip
on army movement:it is
really slow unless you have a general with the contingent!
the game play goals are to conquer 50 regions but most importantly the five fortresses located at the center of the main large island!
I am only posting a few screen shots because I am hoping people will download and be impressed & inspired enough to post some from in game & in action!
important: this requires a manual install
download mod package then winrar to dektop & copy to medievalII/mods
optional create a desktop short for the bat. (executable file) (right click create desktop short cut )
thanks go to:
Gigantus for the basic Heights map
Condorietti SOG for both his battle & campaign AI
Team:
druvatar de bodemloze(all around)
Russian Gondor(partial yet substantial mapping, coding & 2d)
Ashton (Scripting)
download link:
http://www.fileswap.com/dl/adx2Gwqrr...quest.rar.html (updated 02/25/12)
updated 05/28/11
contains many mapping improvements
more events! & more! plus all fixes up to this point
have fun!
(Jihad fix in post #108 not save compatible, sorry)