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Thread: Battle Animations...

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    Condottiere SOG's Avatar Domesticus
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    Dec 2006
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    Default Battle Animations...

    Of all the movies in the world...I just had to take a look at "The Last Samurai" and wonder...are the animations in-game too slow...and not comprehensive to the act of melee. I know there is emphasis on individual dueling but whats wrong with a side strike, back slash or a whirlwind strike that takes several opponents. I am however wondering if its possible to implement in-game. I think I will explore quickening the pace and giving the game more than multi-duels if possible.
    Last edited by Condottiere SOG; May 10, 2011 at 03:00 AM.
    Erasmo
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