Will you ever support sea battles?
http://www.twcenter.net/forums/showthread.php?t=450655
can u add it to next version.the horse looks nice.
This mod can be used already, just move it in your data folder and if it needs modmanager you can add the needed lines in our user.script in the beic folder.
mod "ATM_v12a.pack"; atmospheric voice mod
mod "BullGod_naphorse_mod.pack"; napoleon horse mod
mod "Primergy_Grassmod.pack"; grass mod
these 3 minimod must be included in next version.
about my grass mod... i didn't changed anything for India, so it won't have any effect.
I think Joost/The Hedgeknight/The Witch Hunter changed more climates.
thanks man for quick answers.
The mods great, with regard to your Crimean campaign will all the factions be playable or just the major factions?
At least when all 3 parts are finished there will be many factions playable. I would say about 10+ for the first planing.
I have read all suggestions, donīt be afraid mate.
All will be noticed and realised if we can.
We had the elephants in our alpha versions for testing, but removed later. It can be brought back, yes.
We had this idea too but the elephants didn't showed up .Is it possible to replace the horse model that vanilla had for the 64bl cannons with elephants, and did you take a look at my other suggestions?
Sure mate, this will be done also for ACW 3.0
Itīs hard to say now what all will be included, this will be take place in the third version of this project.
As always as much as possible we want bring in.
For now i create the 2.65 patch for ACW and organise the team, then i bring here the BEIC patch and so on.