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Thread: Version 2.0 goals and discussion (no Preview)

  1. #21
    Don504's Avatar Ordinarius
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    Default Re: Version 2.0 goals and discussion (no Preview)

    Will you ever support sea battles?

    Explore the word and conquer it all.


  2. #22
    Highlander_23's Avatar Semisalis
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    Default Re: Version 2.0 goals and discussion (no Preview)

    Quote Originally Posted by Don9504 View Post
    Will you ever support sea battles?

    Good question.

    http://www.twcenter.net/forums/showthread.php?t=487997
    Spoiler Alert, click show to read: 
    ER]

  3. #23
    karaislam's Avatar Vicarius
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    Default Re: Version 2.0 goals and discussion (no Preview)

    http://www.twcenter.net/forums/showthread.php?t=450655

    can u add it to next version.the horse looks nice.

  4. #24
    Primergy's Avatar Protector of the Union
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    Default Re: Version 2.0 goals and discussion (no Preview)

    This mod can be used already, just move it in your data folder and if it needs modmanager you can add the needed lines in our user.script in the beic folder.

  5. #25

    Default Re: Version 2.0 goals and discussion (no Preview)

    Quote Originally Posted by karaislam View Post
    http://www.twcenter.net/forums/showthread.php?t=450655

    can u add it to next version.the horse looks nice.
    Looking good, i will dig a bit deeper before i can say something about it.

  6. #26

    Default Re: Version 2.0 goals and discussion (no Preview)

    Quote Originally Posted by Highlander_23 View Post
    Good question.
    At least for the Crimean wars we will support them.

  7. #27
    karaislam's Avatar Vicarius
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    Default Re: Version 2.0 goals and discussion (no Preview)

    Quote Originally Posted by Primergy View Post
    This mod can be used already, just move it in your data folder and if it needs modmanager you can add the needed lines in our user.script in the beic folder.
    so ur grass mod in the same way i can use for beic yes?

  8. #28
    karaislam's Avatar Vicarius
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    Default Re: Version 2.0 goals and discussion (no Preview)

    mod "ATM_v12a.pack"; atmospheric voice mod
    mod "BullGod_naphorse_mod.pack"; napoleon horse mod
    mod "Primergy_Grassmod.pack"; grass mod

    these 3 minimod must be included in next version.

  9. #29
    Primergy's Avatar Protector of the Union
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    Default Re: Version 2.0 goals and discussion (no Preview)

    about my grass mod... i didn't changed anything for India, so it won't have any effect.
    I think Joost/The Hedgeknight/The Witch Hunter changed more climates.

  10. #30
    karaislam's Avatar Vicarius
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    Default Re: Version 2.0 goals and discussion (no Preview)

    thanks man for quick answers.

  11. #31

    Default Re: Version 2.0 goals and discussion (no Preview)

    The mods great, with regard to your Crimean campaign will all the factions be playable or just the major factions?

  12. #32

    Default Re: Version 2.0 goals and discussion (no Preview)

    At least when all 3 parts are finished there will be many factions playable. I would say about 10+ for the first planing.

  13. #33
    Don504's Avatar Ordinarius
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    Default Re: Version 2.0 goals and discussion (no Preview)

    Is it possible to replace the horse model that vanilla had for the 64bl cannons with elephants, and did you take a look at my other suggestions?

    Explore the word and conquer it all.


  14. #34

    Default Re: Version 2.0 goals and discussion (no Preview)

    I have read all suggestions, donīt be afraid mate.
    All will be noticed and realised if we can.

    We had the elephants in our alpha versions for testing, but removed later. It can be brought back, yes.

  15. #35
    Don504's Avatar Ordinarius
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    Default Re: Version 2.0 goals and discussion (no Preview)

    Sorry, I'm just really eager, and would like to help anyway I can. Great mod

    Explore the word and conquer it all.


  16. #36
    Primergy's Avatar Protector of the Union
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    Default Re: Version 2.0 goals and discussion (no Preview)

    Is it possible to replace the horse model that vanilla had for the 64bl cannons with elephants, and did you take a look at my other suggestions?
    We had this idea too but the elephants didn't showed up .

  17. #37
    Don504's Avatar Ordinarius
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    Default Re: Version 2.0 goals and discussion (no Preview)

    Can you also make all the ETW portals and characters in the map (Rakes, Gen. Priest) with 1850-60s standards?
    Last edited by Don504; May 13, 2011 at 09:54 PM.

    Explore the word and conquer it all.


  18. #38

    Default Re: Version 2.0 goals and discussion (no Preview)

    Sure mate, this will be done also for ACW 3.0

  19. #39
    Don504's Avatar Ordinarius
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    Default Re: Version 2.0 goals and discussion (no Preview)

    And will there be breech loaders, and bolt action riles?

    Explore the word and conquer it all.


  20. #40

    Default Re: Version 2.0 goals and discussion (no Preview)

    Itīs hard to say now what all will be included, this will be take place in the third version of this project.
    As always as much as possible we want bring in.
    For now i create the 2.65 patch for ACW and organise the team, then i bring here the BEIC patch and so on.

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