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Thread: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

  1. #241
    Armazd's Avatar Libertus
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    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    is there any news about BC 3?

  2. #242
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    Quote Originally Posted by Holy.Death View Post
    One of the Caliph's brothers have 96 years, and Caliph himself got 92. Few other family members got over 80 or 70. Is this some kind of bug that blocks dying family members or I just got lucky and have really healthy gens in my family?
    Yes, it's a bug. Since preparation of official fix will take some time yet, you can do what Harith advices - try out RBBR.
    Quote Originally Posted by I3enjaIvIin View Post
    I'm kinda new here and reading thtrough the forum somebody advices to use RBBR submod. What do you guys advice to play bc2.3 with? With or without submod(s)? And if with, then which? Thnx!
    It's a matter of personal preference; just check out some submds, maybe you'll find something that suits you better than "vanilla" 2.3.
    Quote Originally Posted by Armazd View Post
    is there any news about BC 3?
    No news yet. Oh, and my friend, don't double your posts.

    Under the patronage of m_1512

  3. #243
    Armazd's Avatar Libertus
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    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    is it useful about Al-e-Bvand?

  4. #244

    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    Hey,

    i started playing BC 2.3 and i noticed that i dont hear any building sound, new message sound (at the beginng of every turn) or other sounds. I hear the background music and the voice of the characters but I cant hear the other sounds. Every sound settings are on.
    In battle I cant hear my soldiers too when i click on them! What can I do?
    Thanks!
    Last edited by Nihahs; November 10, 2011 at 03:15 PM.

  5. #245
    Harith's Avatar Campidoctor
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    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    Quote Originally Posted by Nihahs View Post
    Hey,

    i started playing BC 2.3 and i noticed that i dont hear any building sound, new message sound (at the beginng of every turn) or other sounds. I hear the background music and the voice of the characters but I cant hear the other sounds. Every sound settings are on.
    In battle I cant hear my soldiers too when i click on them! What can I do?
    Thanks!
    maybe u need to zoom in to hear ur soldiers... if u dont then u probably done something wrong.

  6. #246
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    I've checked the alleged sound problem and... there is none, at least not in my installation. I hear ambient sounds perfectly well, but indeed, zoom in is required to hear them.

    Under the patronage of m_1512

  7. #247

    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    I can hear everything when i zoom in

  8. #248
    Dan the Man's Avatar S A M U R A I F O O L
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    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    This is probably a stupid question, but is it normal that all of my generals are immortal? I'm playing as the Byzantines currently and Emperor Manuel just celebrated his 109th birthday and is showing no signs of dying, same with all of my other generals. Come to think of it, I don't think I've lost anybody to old age yet, not even agents.
    Proudly under the patronage of The Holy Pilgrim, the holiest of pilgrims.


  9. #249
    metsikhovne's Avatar Semisalis
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    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    Quote Originally Posted by Dan the Man View Post
    This is probably a stupid question, but is it normal that all of my generals are immortal? I'm playing as the Byzantines currently and Emperor Manuel just celebrated his 109th birthday and is showing no signs of dying, same with all of my other generals. Come to think of it, I don't think I've lost anybody to old age yet, not even agents.
    see posts above man

  10. #250
    Dan the Man's Avatar S A M U R A I F O O L
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    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    Ah jeez, now I feel silly. I told you it would probably be a stupid question.
    Well, thanks anyway.
    Proudly under the patronage of The Holy Pilgrim, the holiest of pilgrims.


  11. #251

    Default Re: BROKEN CRESCENT: Questions and Suggestions

    Quote Originally Posted by wudang_clown View Post
    I wouldn't say they were under Seljuks. As it is written, Salghurids did accept overlordship of Seljuks, but "overlordship" means that one accepts a suzerain, and not that one renounces his right to land and people. So, it was rather this way: Seljuks were overlords of Salghurids, but Salghurdis were overlords of people of Fars.

    Seljuks of Iraq were in 1170's and later struggling to restore their position (and sometimes being used as political tools in hands of various Atabegs), so it's not like their suzerainty disqualifies Atabegs of Fars as BC3 faction. EDIT: and situation after Mongol invasion doesn't matter, for obvious reasons.

    However, I agree that Seljuks of Hamadan (a faction that will appear in BC 2.3) may be a better option than either A. of Fars or Seljuks of Kerman... I need to admit that my initial idea of not including Seljuks of H. and lobbying of the team was a stupid thing. The more I think about it, the more I'm convinced that I chose wrongly.

    But, there's a long way to BC3, so some things may change. Both A. of Fars and Seljuks of K. are in very early stage of development, and even if they were highly developed some things (like units) could be just passed over to Seljuks of H.

    Just thinking out loud.
    Wudang, I also think that Seljuqs of Hamadan should be included, however, how would they survive against Ildenizids? In real life they continued to exist simple because Ildeniz didn't touch Seljuq Sultan at Hamadan, but as you may know, it changed with Qizil Arslan. So from the game's perspective which is about expansion, how would it work? Unless they would be automatically allies.

    I think Seljuqs of Hamadan, Salghurids and Seljuqs of Kerman should all be there, but it's you guys who decide of course.
    Last edited by Atabeg; November 21, 2011 at 01:52 PM.

  12. #252
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    I've moved your post from the onld "Questions and Suggestions" thread here, as there is no need to post there. This thread is the one up to date.

    To answer your suggestion - Seljuks of Iraq (Hamadan) are already in 2.3, so there is no issue here. As for Seljuks of Kirman, they didn't make it, sorry, but wait until we announce a new list of factions.

    Under the patronage of m_1512

  13. #253

    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    How can i disable the cinematic that appears when i kill the enemy general ? , In Third Age: Total War that does not appear but i don't know how to disable it.

  14. #254

    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    Open the bc_kingdoms.cfg and change the entry:

    event_cutscenes = 1

    to

    event_cutscenes = 0

    If it doesnīt work try the same in the medieval2.preference.cfg (I had sometimes problems with that entry while video capturing). In every case create backups of the files you modify!

  15. #255

    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    Quote Originally Posted by megalitho View Post
    Open the bc_kingdoms.cfg and change the entry:

    event_cutscenes = 1

    to

    event_cutscenes = 0

    If it doesnīt work try the same in the medieval2.preference.cfg (I had sometimes problems with that entry while video capturing). In every case create backups of the files you modify!
    Thanks

  16. #256
    Marvzilla's Avatar Senator
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    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    Hey Guys,I have a question.

    Do you think it is possible to use the child system that SS uses to apply ?

    It makes male family members useable when they are 5,but you can only send them
    to different cities.The point is,they gain special Traits in their childhood,and you can plan
    who you send them to,because it impacts their life who is their teacher.

    Itīs a seperate mod the SS team applied,and it should be useable for the BC team.
    Let your thoughts flow and tell what your opinion is.

  17. #257
    Marvzilla's Avatar Senator
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    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    Donīt want to place an ad,but on these threads pictures of steppe warriors and other,mostly
    middle eastern,warriors are compiled.

    Spoiler Alert, click show to read: 


    If there is a problem with this linking,I will remove the link immediately.

  18. #258
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    Quote Originally Posted by Marvzilla View Post
    Do you think it is possible to use the child system that SS uses to apply ?
    Could you post a link to this submod?

    Technically, what's possible in SS that's also possible in BC. If you mean if we are interested in such features, then I say: we are and we have even been trying to introduce very similar feature to 2.3 (5 years old children), but it required more work and eventually wasn't included. I've never heard before about such a feature in SS, so I guess that was just our independent idea.

    Whether or not we will implement it in the future - possibly yes.

    And the link you've posted - we know it, but thanks.

    Under the patronage of m_1512

  19. #259
    Libertus
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    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    Hi everyone,Is It possible to make 4 turns per year For BC 2,3?
    thank you

  20. #260

    Default Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    Quote Originally Posted by DMX23 View Post
    Hi everyone,Is It possible to make 4 turns per year For BC 2,3?
    Technically yes, but the team will not change the 2 turn system in the near future (afaik ).
    see also: www.twcenter.net/forums/showthread.php?t=492165

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