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Thread: BROKEN CRESCENT 2.3 !RELEASE! - !PREVIEW! AND !DOWNLOAD!

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    wudang_clown's Avatar Fire Is Inspirational
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    Icon4 BROKEN CRESCENT 2.3 !RELEASE! - !PREVIEW! AND !DOWNLOAD!





    Introduction Broken Crescent team presents you a new version of Broken Crescent - 2.3! It includes several improvements, all listed below, which we hope you find refreshing. We also hope you will have a good time while playing 2.3 and waiting for subsequent releases. Enjoy!




    Main features
    • Broken Crescent is now ported to Kingdoms expansion
    • Broken Crescent is now fully mod-foldered
    • New layout
    • New in-game cinematics
    • Improved soundtrack
    • The Great Seljuks swapped for The Seljuks of Iraq
    • Playable Chauhans
    • More interesting starting positions for most factions, with special attention given to Islamic factions
    • Extended and/or historical family trees for Islamic factions
    • Stronger rebel garrisons and armies and better developed cities and castles
    • New traits for Islamic factions - a basic system of royal titles and basic path of leader's career
    • Improved gubernatorial titles





    Info pictures and loading screens New Info Pictures:

    Spoiler Alert, click show to read: 



    New Loading Screens:

    Spoiler Alert, click show to read: 







    New UI's:

    Spoiler Alert, click show to read: 





    New Royal Titles:

    Spoiler Alert, click show to read: 
    There are following royal titles and royal career paths in 2.3 (all listed titles appear in game instead of vanilla "Faction leader" trait):

    Imam
    available for: Omanis

    effects: +2 Authority, +3 Law, +3 Personal Security, +3 Public Security, +3 Tax Collection

    Khalifa
    available for: Abbasids

    effects: +2 Authority, +3 Law, +3 Personal Security, +3 Public Security, +3 Tax Collection

    Malik al-Mu'azzam:
    available for: Sumras

    effects: +2 Authority, +2 Law, +3 Personal Security, +3 Public Security, +2 Tax Collection

    conditions to obtain: Treasury of at least of 10000, Global standing 0.0, Chivalry at least 3, Piety at least 1, Possession of 6 settlements (including Kolachee, Mansura, Sukkur and Thatta).

    This title is pre-requisite for Sumras to gain Sultan title!

    Khwarezmshah:
    available for: all Islamic factions

    effects: +2 Authority, +3 Law, -3 Loyalty, +4 Personal Security, +2 Tax Collection

    conditions to obtain: Treasury of at least of 5000, Chivalry at least 1, Piety at least 1, Possession of Urgench and Khiva.

    This title is pre-requisite for Khwarezmshahs to gain Sultan title!

    Sultan
    available for: Ayyubids, Ghaznavids, Ghurids, Khwarezmshahs, Seljuks of Iraq, Seljuks of Rum, Sumras

    effects: +2 Authority, +3 Law, +3 Personal Security, +3 Public Security, +3 Tax Collection

    conditions to obtain: Treasury of at least of 30000, Global standing 0.0, Chivalry at least 5, Piety at least 3, Possession of 8 settlements

    Sultan al-Mu'azzam
    available for: Ayyubids, Ghaznavids, Ghurids, Khwarezmshahs, Seljuks of Iraq, Seljuks of Rum, Sumras

    effects: +3 Authority, +4 Law, +4 Personal Security, +4 Public Security, +4 Tax Collection

    conditions to obtain: Treasury of at least of 50000, Global standing 0.0, Chivalry at least 5, Piety at least 4, Possession of 12 settlements

    Improved Gubernatorial Titles:

    Spoiler Alert, click show to read: 
    There are following gubernatorial titles in 2.3 (represented in ancillaries field of character scroll):

    Amir
    available for Abbasids, Ayyubuds, Ghaznavids, Ghurids, Omanis, Sumras

    Bdeshkh
    available for Armenians

    Beg
    available for Seljuks of Iraq, Seljuks of Rum, Khwarezmshahs, Kypchaks

    Despotis
    available for Romans

    Duke
    available for Franks

    Eristav
    available for Georgians

    Raja
    available for Chauhans and Solankis

    Sonoj
    available for Makurians

    Each gubernatorial titles has the same effects:

    +2 Authority, +3 Law, -2 Loyalty, +3 Personal Security, +10% Tax Collection

    Watch for Loyalty level of generals you give gubernatorial offices to! Faction leader and Faction hair can't obtain gubernatorial titles.

    A general can be a governor of only one settlement. A general can't obtain gubernatorial title while in a settlement if there is already a governor of that settlement on the map.

    Possession of any settlement can give you one gubernatorial title. Your general can be now Duke of Delhi or Raja of Jerusalem - depending on faction of your choice.









    Download links Direct links:

    Mediafiles:

    Complete 2.3

    Depositfiles

    Broken Crescent 2.3 (after you get this one, you have to download and install 2.3.2, and then 2.3.2.2!)

    Part 1
    Part 2
    Part 3

    Courtesy of zburanuki.

    Torrent

    This is v2.3. You still have to apply 2.3.2 patch and 2.3.2.2 quickfix!

    http://www.gameupdates.org/details.php?file=BC%202.3

    Dropbox (the latest upload):

    Click on for downloading:

    PART I:
    PART II:
    PART III:

    + Patches:

    PATCH 2.3.2
    PATCH 2.3.2.2




    Installation
    Requirements:

    1. [*]Medieval 2 Total War + Kingdoms + Patch 1.5 - all installed outside Program Files directory (for the sake of your peace and quiet)
    2. ~2.15 GB of free HD space for BC 2.3 installer + ~4 GB space of HD for BC 2.3 installation
    3. Installation path of BC 2.3 should be "M2TW/mods/Broken_Crescent_kingdoms" (no more, no less)! Installer automatically adds "/Broken_Crescent_kingdoms" to the path chosen by you, so watch out to not to set "/mods/Broken_Crescent_kingdoms/broken_crescent_kingdoms"!

    2.3 installation will not affect any other mods you have installed nor BC 2.02 installation, so you have both 2.02 and 2.3 installed on your computer.

    Install steps:

    1. Start the installer
    2. Select your M2TW/mods folder
    3. Follow the steps in the installer and install

    !Repeat these steps for every installer (three times in total)!.




    The credits

    Broken Crescent 1 & 2 Team - establishing this excellent modification
    Broken Crescent 3 Team

    Direct contributors to 2.3:

    Broken Crescent Fans - patience, inspiration and support
    Alejandro Sanchez - research
    ALFAJI - research
    Charge - water textures and strat map trees
    Eisberg - research
    Fausst - research
    Gigantus - Bare Geomod and Stone forts on the battlemap
    Hross - voice acting in event movies
    Neige Noire - promo movie, loading screens, unit info pictures, loading bar, main intro movie, factional intro movies, factional win movies, event movies, menu background movie, preparation of 2.3 installer and torrent file
    Quirl - UI's, splash screen, menu background
    riczu74 - strat map sieging model
    Silesian_Noble - changes of regional borders, maps in factions selection menu
    Tureuki - research
    uanime5 - coding expertise and substantial help during bug hunting.
    wudang_clown - preparation of new soundtrack, coding, research.

    *If you helped anyhow but don't see yourself on the list - PM wudang_clown.




    Chanegelog of Broken Crescent 2.3

    Broken Crescent is now ported to Kingdoms expansion.
    Broken Crescent is now fully mod-foldered.


    Changes of layout:


    • New splash screen, loading screens, unit info pictures, introduced 3 new UI's, new maps in factions selection menu, new menu background, new loading bar.
    • New cinematics - intro movie, factional intro movies, event movies, factional win movies, menu background movie.


    General changes:


    • New soundtrack - doubled in size and quality; introduction of faction-specific music.
    • The Great Seljuks swapped for The Seljuks of Iraq.
    • Chauhans are now playable.
    • Changes of starting positions of most of factions.
    • Introduction of extended and/or historical family trees for Islamic factions.
    • Introduction of stronger rebel garrisons, in some cases commanded by historical characters.
    • More names in descr_names.txt.
    • Changes of composition of rebel armies in descr_rebel_factions.txt - vanilla units removed.
    • Changes of building costs (mostly increased) and building times (mostly descreased).
    • Addition of "bc_templar" infrastructure to Jerusalem buiding tree.
    • Addition of permanent stone forts (thanks to Gigantus' modifications - Bare Geomod and Stone forts on the battlemap).
    • Changes of factions names.
    • Few changes of units names and descriptions.
    • Yerevan is now part of Georgian Close Border area of recruitment.
    • Vanilla units removed from the script.
    • Vanilla units removed from mercenary pool.



    Map tweaks:





    Changes of traits and ancillaries:


    • Improved hidden bonus traits (regulating settlement managment) for AI: now it gets bonus to Law, Squalor, LocalPopularity, Unrest, Farming, PersonalSecurity, PublicSecurity, TaxCollection, Construction and TrainingUnits.
    • Improved BC 2 gubernatorial titles and introduced new ones.
    • Introduced new titles for Islamic factions in place of vanilla "Faction leader" trait: basic royal and leadership titles and basic path of career.


    If you have any technical (CTD's, installation, bugs) problems with Broken Crescent 2.3 - report them here and only here, otherwise they will be ignored!
    Last edited by wudang_clown; March 30, 2015 at 04:07 AM. Reason: Added additional info concerning installers.

    Under the patronage of m_1512

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