Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
out of curiosity, do they reload? I remember a lot of units that were modded to carry pistols didn't have reload animations. Since for the original, the captain would just fire a shot and holster the pistol.
by the way, VERY nice units. Every single one of these are very well done.
"Close your eyes, Pray for Plagues"
No PrayforPlagues they don't reload but I will look into it and see if I can get them to fire while moving.
Late Fijo Pikemen (Spain) wip:Bigwigged late officer wip (credits to uanime5):Spoiler Alert, click show to read:Spoiler Alert, click show to read:
Last edited by Geronimo2006; February 22, 2012 at 10:10 AM.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
wonderful! Keep on rolling guys, you're doing an amazing work.
Landsknects:Credits to Adrian74 for permission to use his wonderful model and for uanime5 for converting it.Spoiler Alert, click show to read:
1600 appears to be been close to or at the end times for the Landsknecht-era so very few of these will probably be recruitable and only in the early period. However one source has told me there were Landsknechts into the 1630s so more research is needed.
Last edited by Geronimo2006; March 01, 2012 at 04:47 PM.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
I´ll make this kind of units
http://usuarios.multimania.es/ao1617...entos.html#P33
If you are interested...
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Late Bavarian Cuirassiers and officer:Spoiler Alert, click show to read:
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Early Spanish dragoons and cuirassiers:French Prestige Building:Spoiler Alert, click show to read:Replaced Arc de Triomphe with Porte Saint-Denis (also an arch):Spoiler Alert, click show to read:Spoiler Alert, click show to read:
Last edited by Geronimo2006; March 07, 2012 at 07:26 PM.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Outstanding, I'm really looking forward to this.
French Reiters:Spanish Hereruelos (pistol/sabre cavalry). This unit comprised about one-third of Spanish cavalry in the Thirty Years War:Spoiler Alert, click show to read:Scots Halberdiers:Spoiler Alert, click show to read:170 units so far....Spoiler Alert, click show to read:
Last edited by Geronimo2006; March 14, 2012 at 12:46 AM.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Very nice.
Doesn't this deserve it's own mod thread when it's released though?
Some Spanish unit wips: 2nd Toledo Regiment/Tercio:Tercio de la Ciudad de Barcelona:Spoiler Alert, click show to read:Tercio de Segovia de los Plateados:Spoiler Alert, click show to read:Tercio Jaen pikemen:Spoiler Alert, click show to read:Don't really understand the question. I think the mod will be hosted if that's what you mean.Spoiler Alert, click show to read:
Last edited by Geronimo2006; March 15, 2012 at 02:18 PM.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Let me rephrase.
Will it have a subforum in "Empire: Total War Hosted Modifications" or will it only be in this forum?
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
amazing units Geronimo a subforum would be perfect for you guys I agree.
"Close your eyes, Pray for Plagues"
Should have something to show you later thanks to Toontotalwar who has granted permission to use aspects of the TAR engine.
Last edited by Geronimo2006; March 17, 2012 at 02:33 PM.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Loading screens. We used the TAR mod to help with this, and I have permission from Toontotalwar to do so. Thanks Toon.:Historical population sizes::Spoiler Alert, click show to read:Spanish arquebusiers wip:Spoiler Alert, click show to read:Spoiler Alert, click show to read:
Last edited by Geronimo2006; March 19, 2012 at 03:55 PM.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Early Spanish artillery:Spoiler Alert, click show to read:
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
good luck with mod and best wisches, but what about Comanche territory? Switch New Mexico (for no one) with Wichita Territory (for Comanches) would be more historical.