this game is hard... I can't even finish boot camp without dieing..
Well you could try starting up the game through use of Yoma Addon Sync. Read the instructions in the thread linked to learn how to use Combined Arms with it. It also allows you to start modfolders through it for use with Combined Arms.
http://forums.bistudio.com/showthread.php?p=1718717
http://dev-heaven.net/attachments/do...Beta1.0.67.msi
I've used ever since Operation Arrowhead came out and it really solves a lot of headaches with compatibility with Combined Arms and mods for me, and it is easier than making a dozen .bat files and more organized.
Myself, Nevins, Danny and Katsumoto did some Co-op tonight. Here is what we did and some screenshots to go with it:
The first map took place on the Island of Utes, here we had to kill two smugglers and destroy a bunch of fuel tanks. We took this snazzy red car and got out near the coastline so we could head into forest to see what we were up against:
Spoiler Alert, click show to read:
We took positions in the forest and noticed there were dozens of enemies in the small village. A large group was massed on the outskirts by some trucks. We didn't have many options so we just picked targets and unleashed hell upon them. RAWR
Spoiler Alert, click show to read:
It actually went really well, we completely annihilated some 30 or so enemies but as we moved up, more and more kept coming, some police officer also came by and killed Danny with a pistol. It was going prettyand it just got more
as the two guys we were suppose to kill were sailing away in a boat.
Spoiler Alert, click show to read:
In our next mission, we had to walking miles to some old harbour where a group of insurgents were storing APCs, Tanks, AA Trucks and AT jeeps. It really was
ing miles, I'm not even joking. We spent a fair bit of time sneaking around like little weasels in the woodlands as we headed towards our objective.
Spoiler Alert, click show to read:
We also came across several enemy patrols on our way, especially in nearby towns. We avoided all of them as we didn't want to draw any unnecessary and die, especially after walking 500ing miles.
Spoiler Alert, click show to read:
We eventually got close enough to our objective and the number of enemies around was fairly high now. We took position on a little hill to see if we could find the vehicles we were suppose to sabotage with our satchels, but we didn't see. We had to go in, quickly spotting a two man patrol at one of the entrances. As we got closer, Nevins was shot by them. He walked
ing miles just to die. It must have been very frustrating. Meanwhile I killed two guys hanging in some car.
Spoiler Alert, click show to read:
After Nevins unfortunate death, we moved away from our position to the north. Katsumoto rather smartly climbed to the top of a tower and spotted enemy movements as me and Danny progressed deeper into the docks. There was some nice teamwork going on at this point, it was really cool.
Spoiler Alert, click show to read:
Unfortunately, Katsumoto had to leave so it was only myself and Danny left. Luckily, we had remained rather silent throughout our mission and managed to kill most of the enemies on the northern side of the base while the rest remained rather unaware. It was not long until we found the APCs in a warehouse by the docks, and after checking the rest of the warehouses, we soon found the rest of our objectives. We lay down satchels, retreated, and watched on as the warehouses burned.
Spoiler Alert, click show to read:
Just to show howing long our walk was, by the time we had finished our mission, the sun had risen. After completing our objectives, we had to head down to the evac point but we noticed a machine gun emplacement looking over the seas. We sneaked up to them, and Danny said 'Take a screenie', straight after, they turned around and nearly shot us but we finished them before they could do so. We then waited as a little old boat picked us up after our successful mission.
Spoiler Alert, click show to read:
VICTORY.
Nice mini AAR. I'd rep you but I'm out.![]()
Under the Patronage of Leonidas the Lion|Patron of Imperator of Rome - Dewy - Crazyeyesreaper|American and Proud
I rep'd him for you.
Still trying to get all the controls memorized, even more to this game then the demo let on which was already a lot.
Yeah, I am still livid about that epic trek to dying as soon as we closed with the enemy.
I enjoy realism simulators, but my god, trying to do even the simplest of tasks is like trying to navigate Microsoft Excel.
I want to get into it, but the incredible amount of clicks and menus I have to navigate just to do the easiest stuff is mind boggling.
Sigh, I just need more time with this...
Last edited by Thanatos; April 29, 2011 at 08:50 PM.
When do you guys have games?
Yeah, I have spent pretty much the whole day just making things fight in the battle simulator (like 100 Supply trucks vs 20 A-10s while I watch in a civvie heli). I don't know quite what you're on about for the menus and stuff, but if you don't have someone helping you out it can definitely be intimidating just moving about
Under the Patronage of Leonidas the Lion|Patron of Imperator of Rome - Dewy - Crazyeyesreaper|American and Proud
Damn this thread has made me tempted to try this game again. Everytime i get frustrated with the sticky controls and i end up giving up, which is annoying as it's the sort of game i should like.
"You have a decent ear for notes
but you can't yet appreciate harmony."
Man cool AAR. I can't wait to get into this and help out. I'm probably going to get so pissed off early on haha. I like to see a game where you actually need the NVGs. In too many games they have NVGs but you don't really need them or they are more of a hindrance. Cool to see those screens through the NVG glow. I really want to snipe though. Is there room for such a chap on the team?
anyone know how to edit the ambience combat module? Dont say 'google'. I honestly dont understand what they are talking about. I cannot seem to change the intensity!
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