-
April 26, 2011, 04:10 PM
#1
IB2 CB Mod Info: What You Should Know
There is much here I need to write
WIP
----------------------------------------------------------------
New mod concept of Arthur and other High Kings
New mod concept of Arthur and other High Kings
High Kings represented by ancillaries WIP
See also thread:
IB2 CB Mod Info: What You Should Know
----------------------------------------------------------------------
WIP ADDING: Its already in the game but not finalized
(Amherawddyr) Imperator-Emperor. As in the Llongborth poem
Culture: Southern European (Roman or as in the Dummonia or Catuvellauni Roman/British)
FactionLeader:
Buildings
-Amherawddyr Hall
-Great King's Round Stables
-Amherawddyr (Imperator) Court
and Trait VictorRomanVirtue >= 3
''In recognition for his deeds Aurelianus was proclaimed in the Roman fashion Amherawddyr, which was the Brythonic pronunciation of the title Imperator. To the Romano-British the title Amherawddyrtook on grand connotations, becoming a title meaning High King of Britainand Supreme Commander. While his authority was not universal, Ambrosius Aurelianus held sway over many of the Romano-British kingdoms and became a great terror to the Eotenas and their allies.''
(Amherawddyr)
will only be for the Dummonia and Catuvellauni faction,(a step above Riothamus and the Vortimore ancillary and all the other high King Ancillaries) It is the restorer of Roman Glory back to Britain.
Influence
managememt
---------------------------------------------------------------------
Ard Ri
High King of the Gaels. The Lia Fáil shouts the rightful High King of na hÉireann name as he places his foot on it!
Ard Ri of Dalriada
High King of Dalriada. Dunadd was the capital of Dalriada and the place where kings were crowned.
Arth Ru (Arthur)
High King of the Romano British and Supreme Commander. Behold the great terror to the Eotenas and their allies!
Reges Criniti
Sons of Merovech sons of Merovech the long-haired kings.
Bretenanwealda
the Saxon king's title to overlordship of the Britons and his people
---------------------------------------------------------------------------------------
(Riothamus):The title Celtic base: "high king" rig- "king"; thamus "highest
Culture: Southern European (Roman or as in Regnum Britanniae-Roman/British)
FactionLeader
Buildings:
-Amherawddyr Hall
-Great King's Round Stables
and Trait VictorRomanVirtue >= 3
The title Celtic base: "high king" rig- "king"; thamus "highest
thus, the High King pronounced king Arthamus.
Its my opinion that its a Romano title for Ard Ri as Arthur: Ard Ri-pronounced Arth Ru thus the Romano British form Arthur, is also a title for the Romano culture Dummonia and the regions in Gaul
Riothamus is for only the Dummonia faction. He is the historical British King mentioned by Sidonius Apollinaris of Lyon campaigning in Gaul against the Saxons around 469AD
-''Riothamus is mentioned in two Latin works, a letter to him from Sidonius Apollinaris of Lyon, and Jordanes's Origins and Deeds of the Goths''
------------------------------------------------------------------------------------
(Vortimer): The title Celtic base: Highest King
Culture: Southern European (Roman or as in Catuvellauni Roman/British)
FactionLeader
-Amherawddyr Hall
-Palace at London(Restorer)
and Trait VictorRomanVirtue >= 3
Vortimer (Welsh: Gwerthefyr) is a figure in British tradition, a son of the 5th-century Britonnic ruler Vortigern. He is remembered for his fierce opposition to his father's Saxon allies.
In Geoffrey of Monmouth's Historia Regum Britanniae, he overthrows his father and reigns as King of Britain for a brief period before his death restores Vortigern to power.
-----------------------------------------------------------------------------------------
(Rex Romanorum)
High King of Romano Gaul and Supreme Commander. Behold the great terror to their enemies!
-----------------------------------------------------------------------------------------
(Prythin Mor)
High King of the Prythin and Supreme Commander. Behold the great terror to the Britains!
---------------------------------------------------------------
----------------------------------------------------------------
Religions
---------------------------------------------------------------
---------------------------------------------------------------
Traits and Ancillaries
-High Kings
-Champions
-Romano offices
---------------------------------------------------------------
---------------------------------------------------------------
Faction Assimilation
Determines unit and economy quality
----------------------------------------------------------------
---------------------------------------------------------------
NEW TRADE BONUS MONEY SYSTEMS
Cattle/land, money and gold
Cattle/Land and Money Systems
Types Income (Effecting trade base income bonuses and building trees)
1-LAND /CATTLE
-Gaels
-Pict's
-Germanic
Base level needed:
Building-
1-market corn exchange or Livestock Cattle
2-Cattle Farming: Land Owners
Gaels: bóaire Bó Aires/Cerdí/láech
Picts...same Bó Aires/Cerdí/láech
Germanic Land Owners/Ceorle-Artisans/Craftsmen
3-Ruling Assemblies ...unique buildings
(needed: Barb Gov Center )
-Gaels: The Céile: at feis
-Germanic:folkmoot (in its ancient form)
a-Franks: Warriors Assembly
-Pict's: on Chambered Cairn on Moot Hill at Scone where the druids meet.
The Druids acted as judges
MONEY
-Romans
-Romano British
Base level needed:
1-Building-market corn exchange or
Livestock Cattle
Levels:
2-Merchant(money lending)
3-Roman govcenter for pop Assimilation)
4-Curiales class: Land Owners
5-Treasury Treasury (needed provincial civil gov)
Cattle was worth about 1/2 a solidus. A cattle type trade bonus is less then a money based trade bonus. Having a large Roman curial class of land owners will bring noticeably higher trade base bonus return in comparison to the Germanic/Gaelic/Pict/land cattle trade gains.
The game for all the cultures is based on a numerical values but at least the two different income types can be somewhat reflected.
-Both systems have the same points...corn exchange(grain)and livestock but quickly diverge with provinces population upgraded settlements
-The different types economy reflects the trade bonuses effects on ports, markets and the various other economically type driven buildings. The Money system is the most sophisticated and generates the higher bonuses but is the most expensive and more technologically challenging to construct. The Romans and more so the Romano British can digress and begin building the barter type economic systems, but thus forfieting the ability to build the higher level economic and technicalogical buildings that generate incolme in terms of money. This reflects the so called dark ages in ways of loss of certain technologies.
-Eventual Goal: Roman(limited) and Romano factions will have a choice between the two economic systems. The money system being the more difficult.
---------------------------------------------------------------
----------------------------------------------------------------
Population
-Settlements are representative of the province's population
---------------------------------------------------------------
----------------------------------------------------------------
New Music
-Wide range of ancient Celtic and Germanic sounds
Qntal: Levis(opening tune)
Aryeh Frankfurter: Bagpipe Tune From North Rada:
Jennifer Pratt-Walter: Lament for Hector the Hero
Enya:The Celts
Enya: March Of The Celts
Enya: Dan Y Dwr
Enya: Epona
Enya: Bard Dance
Gary Stadler with Stephannie: Ehsellyei
Jen Anderson: Ancient Celtic
Hans Zimmer: Do You Think I'm Saxon?(war tension)
Highlander Charge(war)
Lesiëm: Britannia (credits part)
Last edited by Riothamus; May 07, 2011 at 04:02 PM.
Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules