Page 1 of 2 12 LastLast
Results 1 to 20 of 25

Thread: 1812 US Regiment

  1. #1

    Default 1812 US Regiment

    A nice unit for a napoleonic era battle.

    Downloadhttp://www.twcenter.net/forums/downl...o=file&id=3283

    Models and db editing goes to md1453. He did a nice job with the original mod.
    Last edited by General Hizzy; June 20, 2011 at 05:36 PM. Reason: To give credit to other person

  2. #2

    Default Re: Napoleonic Cannons Mod

    A nice cannon mod for napoleonic battles.

    Downloadhttp://www.twcenter.net/forums/downl...o=file&id=3282

  3. #3

    Default Re: 1812 US Regiment

    Very cool, thanks for the upload!

  4. #4
    Sogdog's Avatar Centenarius
    Join Date
    Nov 2009
    Location
    Johannesburg, South Africa
    Posts
    856

    Default Re: 1812 US Regiment

    very nice.

  5. #5

    Default Re: 1812 US Regiment

    I will post a British regiment too.

  6. #6
    PunitorMaximus's Avatar TWTEAW Mod Leader
    Join Date
    Dec 2010
    Location
    Austria (that one in europe)
    Posts
    2,881

    Default Re: 1812 US Regiment

    ive been waiting long for a mod like this one! thanx!!!

  7. #7

    Default Re: 1812 US Regiment

    Just posted the Brits.

  8. #8
    PunitorMaximus's Avatar TWTEAW Mod Leader
    Join Date
    Dec 2010
    Location
    Austria (that one in europe)
    Posts
    2,881

    Default Re: 1812 US Regiment

    where are they??

  9. #9

  10. #10

    Default Re: 1812 US Regiment

    I just posted a new mod.
    Here it is
    Download:http://www.twcenter.net/forums/downl...o=file&id=3296

  11. #11

    Default Re: 1812 US Regiment

    Sorry, I forgot the pictures.

  12. #12
    PunitorMaximus's Avatar TWTEAW Mod Leader
    Join Date
    Dec 2010
    Location
    Austria (that one in europe)
    Posts
    2,881

    Default Re: 1812 US Regiment

    yaaay!! cool!

  13. #13

    Default Re: 1812 US Regiment

    Can someone please help me? When I try to play naval battles, it loads up to 90 percent, then it crashes to desktop. Does anyone else have this problem?

  14. #14
    PunitorMaximus's Avatar TWTEAW Mod Leader
    Join Date
    Dec 2010
    Location
    Austria (that one in europe)
    Posts
    2,881

    Default Re: 1812 US Regiment

    which mods do you use????
    have you tried sth with DBEditor? sounds like texture problem. the game maybe cant find a texture of a unit youve modded...

  15. #15

    Default Re: 1812 US Regiment

    Funny. I downloaded the AUM 3.2 mod and it fixed the problem. Naval battles work now. Very strange.


  16. #16

    Default Re: 1812 US Regiment

    Hi PunitorMaximus,

    I have been posting on your nuclear mortar thread and have been having issues with the mod. It doesn't work. The mortar fires regular percussive shot and nothing happens. I even went to the user.empire.script file and activated it manually and it did not work. Please help.
    Thanks!


  17. #17

    Default Napoleonic Cannons 2.0

    Here they are...


  18. #18

    Default

    Now I have actual ntw cannons. Will make a mod soon


  19. #19

    Default Re: 1812 US Regiment

    Hi General Hizzy,

    I noticed you used my files in this mod, only you've altered the textures a bit. What you should always do is get permission from the original creator of the mod and then give them credit for the work they have done.

    I am very relaxed about this I just request you add my name to the credits and maybe link to the original mod. That is the best thing to do. In some cases the moderators will be much less nice about using other peoples' work without credit.

    Regards,
    md1453

  20. #20
    Flikitos's Avatar Campidoctor
    Join Date
    Dec 2009
    Location
    France
    Posts
    1,661

    Default Re: 1812 US Regiment

    May be you are a little bit too rude md1453, if you talk about the late fusiliers, you could yell at me, Captain Kidd, and even DaNova. For such changes, it is not a big deal.

    Moreover I have planned to help Hizzy so as to make some new models for his mod, so consider that these units will no longer use your textures.

    Greetings

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •