Currently about a hundred turns through my Pictish game. I've conquered all of Goddodin north of the wall, wiped out Dalriada, and taken Alt Clut's capital from them. Am now waiting to receive my High-King of the Picts Crown
Couple of observations. my apologies if any of these aren't relevant or have been noted already:
- Two Dalriadan armies are 'locked' in a valley in Argyll. I can't attack them, send diplomats, interact, assasinate - anything. And they won't move. I've destroyed their faction, but there's just these two armies left, milling about on what's now my territory. Not sure what's happening here, it looks like a glitch in the game code.
- The Dalriadan 'basic' spearmen seem a bit underpowered. In my latest battle, I beat five thousand of them with about three hundred assorted species of Pictish heavy infantry, backed up by a few archer units: the Dalriadan spearmen inevitably take brutal losses, fold and fall back. I think their attack values could maybe be done with a slight upping. A couple of times now I've had 'This is Sparta!' moments where a couple dozen Picts have held back seemingly millions of Dalriadans.
- The Anglian Kingdom is expanding just as it did historically: it's knocking the British kingdoms down right left and centre, and I'm away to intervene against them. I haven't fought their armies yet, but if I find anything random I'll post it. There will be no Anglian Bretwalda on my watch...!
- Settlements seem to be really rebellious. I'm having to garrison my southernmost provinces conquered from Goddodin with pretty massive armies just to hold them in check.
- The Pictish names seem a bit... random. Some of them are really early Roman-era names, some are later, and the surnames are a bit jumbled. I can supply a list of names and surnames if there's any demand for it.
- Would there be a case for moving the Broch Orc settlement onto the Orkney Islands proper? At the moment it's in Caithness where John o'Groats is nowadays, and I don't think there's ever been anything there that would really qualify as a 'settlement' before the modern era.
- I see that there is a measurement of 'Celtic Paganism' still in some of the provincial population indicators, but there aren't any Celtic Pagans.
Overall, this is by by far and away the best mod for Medieval Total War 2 I've had the pleasure of becoming addicted to.
