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Thread: 24/05/11 UNIT CARDS 3

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  1. #1
    JFC's Avatar Lieutenant
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    Default 24/05/11 UNIT CARDS 3


    The Third TWC Unit Card Mod...
    The design has Kanji symbols for Bow, Horse, Gun, Spear and Sword.

    In MOVIE format. Just add to your data folder. (If you have another type, you'll have to remove the other version and save it, just in case.)
    ***The download contains 6 pack files where you can only add one of the unit card packs and one of the load screen packs to the data folder.***


    or...


    Compatible with AUM / S2R
    THE ICONS

    1: Unit_Card_Mod.pack
    S2R and AUM Compatible. Contains only unit icons, no selection markers
    2: Unit_Card_Mod_Purple.pack
    S2R and AUM Compatible. Purple Selection
    3: Unit_Card_Mod_Yellow.pack
    S2R and AUM Compatible. Yellow Selection
    4: Mod_Loadscreen_1&3.pack
    (Also if anyone wants these images separately - click on them to download. 1080p)
    5: Mod_Loadscreen_2&3.pack
    (Also if anyone wants these images separately - click on them to download. 1080p)
    NO LONGER SUPPORTED: Unit_Cards_FTMCH.pack, But old link available
    Download Link Here. ***NOT BEEN UPDATED SINCE JULY 2011, DUE TO THE HUGE AMOUNT OF ICONS. NO LONGER SUPPORTED. *** Unit Retexture, S2R and AUM Compatible. Compatible with FTMCH's Unit Re-texture mod. Note this is just the icons only and does not have the mini icons, selection colours, etc. If you want the different selection markers, add the relevant .pack as well as this one and it should work.




    Last edited by JFC; September 06, 2011 at 04:25 AM.

  2. #2

    Default Re: UNIT CARD MOD No.3

    Wow looks great!

  3. #3
    CoconutFred's Avatar Senator
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    Default Re: UNIT CARD MOD No.3

    Why not just combine every unit card mod into one thread as separate themes?

  4. #4

    Default Re: UNIT CARD MOD No.3

    Quote Originally Posted by CoconutFred View Post
    Why not just combine every unit card mod into one thread as separate themes?
    +1

    Make a post which is like "Unit Card Mods: 3 Versions" and have all the different type ofs mods there

  5. #5
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: UNIT CARD MOD No.3

    +rep kidda

  6. #6

    Default Re: UNIT CARD MOD No.3

    plz follw this scheme:

    Red=Missile units
    Blue=Sword Infantry
    Tan=Spear Infantry/Naginata!
    Green=Heroes/Melee Cavalry!
    Peach=General's guard (minus the general's portrait)
    Gray=Artillery and firebomb throwers!

  7. #7
    CoconutFred's Avatar Senator
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    Default Re: UNIT CARD MOD No.3

    Quote Originally Posted by mochablendy View Post
    plz follw this scheme:

    Red=Missile units
    Blue=Sword Infantry
    Tan=Spear Infantry/Naginata!
    Green=Heroes/Melee Cavalry!
    Peach=General's guard (minus the general's portrait)
    Gray=Artillery and firebomb throwers!
    Not every unit card mod has to be the same.

  8. #8

    Default Re: UNIT CARD MOD No.3

    Quote Originally Posted by mochablendy View Post
    plz follw this scheme:

    Red=Missile units
    Blue=Sword Infantry
    Tan=Spear Infantry/Naginata!
    Green=Heroes/Melee Cavalry!
    Peach=General's guard (minus the general's portrait)
    Gray=Artillery and firebomb throwers!
    That's what I'm used to now - anything else will get confusing!
    OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
    REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!

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  9. #9
    Capricornius's Avatar Civis
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    Default Re: V2 UNIT CARD MOD No.3. AUM and S2R compatible

    Hey JFC just wanted to say thankyou for making a unit card for the Naginata Ashigaru!

    Keep up the good work!
    When the enemy advances, withdraw; when he stops, harass; when he tires, strike; when he retreats, pursue. ~ Mao Zedong

  10. #10

    Default Re: V2 UNIT CARD MOD No.3. AUM and S2R compatible

    JFC what font are you using where you written "AUM and SR2" I would love to have that font

  11. #11
    loet66's Avatar Senator
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    Default Re: V2 UNIT CARD MOD No.3. AUM and S2R compatible

    Hi,

    Very very nice work !

    + rep !

  12. #12
    Radious's Avatar I came, I saw, I modded
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    Default Re: UNIT CARD MOD No.3

    Any chance of adding new units from AUM or Units mod?

  13. #13
    Nif87's Avatar Libertus
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    Default Re: UNIT CARD MOD No.3

    Now THIS one I will use. None of that pink nonsense! +rep

  14. #14
    Capricornius's Avatar Civis
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    Default Re: UNIT CARD MOD No.3

    Another card mod made a colored unit card for the Naginata Ashigaru used in Shogun 2 Realism. Seeing as how all you have to do is take the unit card from Shogun 2 Realism and give it a background, would implementing one for this custom unit be too much?

    Would be great if you can do that

    Thanks
    When the enemy advances, withdraw; when he stops, harass; when he tires, strike; when he retreats, pursue. ~ Mao Zedong

  15. #15
    St. Cyr's Avatar Biarchus
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    Default Re: UNIT CARD MOD No.3

    I don't see anything in the spoiler box?

  16. #16
    Brips's Avatar Ducenarius
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    Default Re: UNIT CARD MOD No.3

    Looks great! AUM?
    All map textures improved mod(MTW2,DLV):
    http://www.twcenter.net/forums/showthread.php?t=395355
    Real crazy medieval music (4pages!):
    http://www.twcenter.net/forums/showthread.php?t=389092
    More war horn sounds(MTW2,DLV)!
    http://www.twcenter.net/forums/showthread.php?t=229015
    More Loading screens MEGA pack Team!(MTW2,DLV):
    http://www.twcenter.net/forums/showthread.php?t=389893
    Mods Oblivion and Fallout3:
    Tape "Brips" on nexus then go to author name "Brips".

  17. #17

    Default Re: UNIT CARD MOD No.3

    Nice work. One thing tho, can you make Bow Cav the same color (Green) as the other archers please. Maybe have ninjas have a different color too? Like orange or gray.

  18. #18
    hippacrocafish's Avatar Campidoctor
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    Default Re: UNIT CARD MOD No.3

    Best looking one so far and the first one that I will download.

  19. #19
    crunchyfrog's Avatar Semisalis
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    Default Re: UNIT CARD MOD No.3

    Why not try something alittle new? Like, Yari ashigaru yellow, Yari Samurai light orange, Nagita Samurai Dark orange. etc?

    Either way, gonna try it. Always nice with alittle something when you fire up the game.

  20. #20

    Default Re: UNIT CARD MOD No.3






    [IMG]file:///C:/Documents%20and%20Settings/Administrator/Application%20Data/Tencent/QQPinyin/Face/ImageCache/80.gif[/IMG]

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