Real Rebellion
Produced by DEYY w.WallacE61
After some researching here I made the first scrips that enable destroyed factions to reemerge via bad rulership!! Which enables 23 factions to come alive again if those factions were destroyed and their citizens are not happy in your rulership.. From now on as an Emperor be vigilant.. Watch other nations within your Empire!!!
In that video you can see nearly ever faction come alive again..
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1---Timurids and mongols are not included as rebelling factions in my scripts yet.. Because they did not realy settled as a nation in europe..
2---Jerusalem and Teutonic Order is my future kingdoms to take place..Not included here in this version..These 2 factions will be created again not by ruling jerusalem or other crusading targets badly..That would not be acurate..They will be re emerge again if the original crusading targets is on other religious factions hands..I started writing a script also about these huge crusades)
3---- Papacy will not be a rebelling faction again..Because as vanilla it's immortal) And by crusading rome 'if the city is hold by another faction not papacy' can be givin to to his holiness again via mission
Update 4 JUNE 2011
Now SS_Setup compatible
* Increased chance of rebellions..
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How to install
It is very simple to install...
Be sure you have SS 6.4
Guys just copy my SS6.3 file into the ''mods'' file which is located in in the directory where your game has installed..
Then open 'SS_setup' which is located in ''....\mods\SS6.3'' tick 'DEYY's Real Rebellion' and that's it.. Enjoy !!!
Important
This is not compatible with the Battle for baltic addon..
!!! This mod start to work when a factions all settlements are taken.. Even if the faction is dead or not dead..
!!! May not be compatiple with various submods those chances units, unit names, character names, regions or regions names, campaign map, faction name !!!
As far as I tested, this mod is compatible with:
Next Heir Ancillary (Setting Next Heir) Sub-Mod
TwinBird's Nobility Mod
ReallyBadAI
Crimson Tide 4.2
and
BGR but with BGR4 or BGR4_E it may be real damning hard with this mod.. But, thats the way I play. Love its complexity
Also compatible with, Permanent watch tower, Disable Real Recruitment, Limited Activities, Permanent Arrows, Longer Assimilation and all AI types in the SS_Setup.. But be warned with Longer Assimilation game would much harder.. You may face hordes much more..
Any feedback is welcomed![]()
And Everbody can use or improve my scripts!!!
Produced by w.WallacE61
DEYY


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