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Thread: Alias wavefront MaYa?

  1. #1

    Default Alias wavefront MaYa?

    Sombody use this soft for modeling ?Im work for five years in Maya .I understud what and how ,but 3dmax have other configurations for keybord ,tools ,and even ways to do things and thats give me brain pain.(i understud...no pain no gain
    So i try to export Model as OBJ format from 3dmax then Import in Maya .But what with the bones ?Did i need to bind mesh to the skeleton when i export model back ? Or CAs file recognize it other way?

  2. #2

    Default

    obj keeps only the mesh, it doesn't keep bones and helpers.

  3. #3

    Default

    you can make your models in maya but it would be easyer to skin them in max

  4. #4

    Default

    So i must bind the skin to skeleton the normal way with the wetex influence 1 and thats all?

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