thx for answer rad
ok a suggestion, request, whatever you wanna call it, but dont you think cavalry are still major underpowered?? a case in point, a bunch of 3 xp bow samurai where shooting arrows at me, i used my yari cavalry to hit them full charge head on, and at the same time (or nearly) i used my katana cav to charge from rear, this imo, should decimate any bowmen and make then head for the hills, but nope... there was still about 70 something of them left (might be 80+ cant remember) and they proceed to fight......and fight and fight.......and kill nearly half my yari cav and 1/3 of my katanas...
i mean bloomin heck that ridiculous isnt it? katana definately perform better than yari cav atm imo, much better, yaris are currently poor, and the charge on all cav just doesnt seem to have the kind of effect it should, i know when i used to mod (basics) RTW or M2TW i added weight to the cav and took some off the infantry cos no matter how high i set the charge, it just didnt have a particularly good effect (both games with mods i meant, not vanilla)
so just wandering if you could PLEASE do another version sometime of - Radious_StatsV14 - Changed sizes of above mentioned units + 50% morale boost for all units + larger bonus to armor and defence + range units balance + cavalry balance + Yari Asigaru change + morale changes + additional rebalances + stronger generals+cav that are actually useful & maybe an extra 2 armor for most units as archers still overpowered imo![]()
(the armor bit is prob too time consuming, so ignore me on that one!
)
oh and after approx 15 hrs play now, with all your tweaks and mods rad, much more enjoyable and LESS frustrating experience, so thanks again! (will leave more feedback after my campaign)



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