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Thread: sands of conquest( Dynasties & dominions of the desert~)updated 05/12/2011 VIDEO@!

  1. #141

    Default Re: sands of conquest(fantasy ToTaL WaR on the Desert island of Lurija)

    some unit info cards for the sultanate of Ari

    & actually I am not done with buildings i think I should add one new building which is strictly for each faction which is associated with something I said in the descriptions
    for instance a building for Dea Depan only
    could be:

    Elephant refuge

    this building or glen rather operates as a place for elephants to enjoy their youth and have a healthy & strong upbringing until they are mature enough to be utilized in the Depan military.

    or for the Sultanate of Ari

    Clandestine and espionage facility

    this building is a center for the elite members of the Sultanates "warriors of the shadows" to recreate,congregate and hone their skills with the privacy and support of their nefarious peers!


  2. #142

    Default Re: sands of conquest(fantasy ToTaL WaR on the Desert island of Lurija)

    some unit cards for the Shelabi

  3. #143

    Default Re: sands of conquest(fantasy ToTaL WaR on the Desert island of Lurija)

    info cards for the Bahraja Caliphate

  4. #144

    Default Re: sands of conquest(fantasy ToTaL WaR on the Desert island of Lurija)

    unit info cards for Dea Depan

    wow! I think (wrongly! I guess!) because almost all my posts are of work I have done in MTW2 (kinda thought that is what this site is about not a forum for gabbing & posting media from other venues!, just an opinion of mine which means very little!) but anyway here you go~

  5. #145

    Default Re: sands of conquest(fantasy ToTaL WaR on the Desert island of Lurija)

    description cards for the Taquil Dynasty

  6. #146

    Default Re: sands of conquest(fantasy ToTaL WaR on the Desert island of Lurija)

    Nice, nice. Maybe make unit card less widened? I will send files tomorrow. Sorry couldn't tonight, was in a raid.

  7. #147

    Default Re: sands of conquest(fantasy ToTaL WaR on the Desert island of Lurija)

    Quote Originally Posted by Russian Gondor View Post
    Nice, nice. Maybe make unit card less widened? I will send files tomorrow. Sorry couldn't tonight, was in a raid.
    I think these are much better! what ya think? RG?
    (shelabi again)

  8. #148

    Default Re: sands of conquest(fantasy ToTaL WaR on the Desert island of Lurija)

    I think these are the best so far RG~
    (Taquil Dynasty)

  9. #149

    Default Re: sands of conquest(Islamic Dynasties, deserts & dominions!)

    Bahraja Caliphate (again)

  10. #150

    Default Re: sands of conquest(Islamic Dynasties, deserts & dominions!)

    Yes, very nice! I am finished with garrissons and all by the way. I need you to pick up the file.

  11. #151

    Default Re: sands of conquest( Dynasties & dominions of the desert~)

    last factions unit cards "the Malikate of Makon"

  12. #152

    Default Re: sands of conquest( Dynasties & dominions of the desert~)

    interest is slim! wonder why? this mod already has ten completely new factions with totally new descriptions, flag, symbols & banners both unit info & unit cards for every single unit! at least ten new buildings! ( may add ten more!) a new map with a hundred & sixty regions! most strat characters (still want to get camel caravans on the campaign map) by the time I am done all events will be completely re-vamped (both text & imagery) all buildings & unit text will be re-vamped as well! I guess for a fantasy mod to be takin` serious it needs flying pink hippos! or something~! a good mod is more than new units & models of some non~sensible thing that looks like a first grader imagined it! anyway it does not make sense to me this mod is a TOTAL Conversion & I think has a very interesting theme! the only thing this mod lacks is new units and if that is where the "brunt of your focus & interest is" I am sorry because you are truly limiting your mtw2 experience!
    Last edited by Druvatar De Bodemloze; May 03, 2011 at 10:51 PM.

  13. #153

    Default Re: sands of conquest( Dynasties & dominions of the desert~)

    Hehe, this made me laugh. Pick up the file Gabe.

  14. #154

    Default Re: sands of conquest( Dynasties & dominions of the desert~)

    these are three events
    ( the stone tablet background will be used in all events)
    also all events everyone of them! will have a new main image & new text~

  15. #155

    Default Re: sands of conquest( Dynasties & dominions of the desert~)

    sneak peak video in opening post

  16. #156

    Default Re: sands of conquest( Dynasties & dominions of the desert~)SNEAK PEAK VIDEO@!

    Loving the preview/music Gabe! Did you happen to add resources? The economies went red pretty quickly.

  17. #157

    Default Re: sands of conquest( Dynasties & dominions of the desert~)SNEAK PEAK VIDEO@!

    Quote Originally Posted by Russian Gondor View Post
    Loving the preview/music Gabe! Did you happen to add resources? The economies went red pretty quickly.
    no not yet on the resources ( probably do that this afternoon) & the preview music is the actual music in game

  18. #158

    Default Re: sands of conquest( Dynasties & dominions of the desert~)SNEAK PEAK VIDEO@!

    this mod will need beta testers soon! if interested please p.m. me

  19. #159
    Ashton's Avatar Semisalis
    Join Date
    Nov 2009
    Location
    Greece - Thessaloniki
    Posts
    428

    Default Re: sands of conquest( Dynasties & dominions of the desert~)SNEAK PEAK VIDEO@!

    I saw the video , good work mate keep it up!!

  20. #160

    Default Re: sands of conquest( Dynasties & dominions of the desert~)SNEAK PEAK VIDEO@!

    Thanks!

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