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Thread: sands of conquest( Dynasties & dominions of the desert~)updated 05/12/2011 VIDEO@!

  1. #21

    Default Re: sands of conquest (fantasy middle eastern mod)

    removed all gunpowder units & since their is only five factions each unit will have its own unique card! also I am thinking of adding a set of events for each faction which will elaborate on my Fabricated machinations of the history & further, deeper story to this factions
    anyway here are the unit cards for the Taquil Dynasty

  2. #22

    Default Re: sands of conquest (fantasy middle eastern mod)

    here are the cards for the Sultanate of Ari

  3. #23

    Default Re: sands of conquest (fantasy middle eastern mod)

    unit cards for the Caliphate of Mozul~Rupita

  4. #24

    Default Re: sands of conquest (fantasy middle eastern mod)

    ok , I am thinking about 700 turns
    win conditions 50 regions plus two settlements with holy sites ( I will make special buildings for about ten individual holy sites, which I will place in specified settlements)

    ok a more in depth " back story" the mod is about the large island of lurija, (the only land mass on the primarily water planet of Wona) the mod centers on the five cultures which make up the Island & the smaller Islets which surround it, which is primarily desert & arid
    the Cultures are all in a medieval era of their history (pre-gunpowder) & similar to earths Middle-eastern cultures.

  5. #25

    Default Re: sands of conquest (fantasy middle eastern mod)

    all unit cards for all factions are done ( so are all battlefield skins but I will preview those later) but here are the unit cards
    Attachment 154211

    Attachment 154212

    Attachment 154213

    Attachment 154214

    Attachment 154215

  6. #26

    Default Re: sands of conquest (fantasy middle eastern mod)

    some strat (campaign) ui

  7. #27
    Polycarpe's Avatar Back into action!
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    Default Re: sands of conquest (fantasy middle eastern mod)

    Dear god! Your're working so fast.

  8. #28

    Default Re: sands of conquest (fantasy middle eastern mod)

    looking good, impressif, Druvatar meaby this is an good idea for an whole complete new mod. I mean with new unique buildings, unique soldiers etc.. i defenitly want to contribute something! what time is it in?


  9. #29

    Default Re: sands of conquest (fantasy middle eastern mod)

    splendid new mod you have going here old chap you are quite a swift worker! i would gladly contribute some ideas but unfortunately i don't know anything at all about the middle east. will be following your progress though old bean, keep it up!

  10. #30

  11. #31

  12. #32
    Yuko's Avatar Campidoctor
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    Default Re: sands of conquest (fantasy middle eastern mod)

    damn Druvatar, take a break ^^, you work so damn fast.

    and i shall send you the backstories by tomorrow or the day after.

  13. #33

    Default Re: sands of conquest (fantasy middle eastern mod)

    signature

    Attachment 154539

  14. #34
    Domesticus
    Artifex

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    Default Re: sands of conquest (fantasy middle eastern mod)

    Two sigs I made.





    I hope ya'll like them.

    Thank you,
    ~Goofy
    Last edited by Goofy; April 08, 2011 at 11:51 AM.

  15. #35

    Default Re: sands of conquest (fantasy middle eastern mod)

    Official work on map has begun

    *EDIT* Thanks for the logo Goofy, + rep!

  16. #36

    Default Re: sands of conquest (fantasy middle eastern mod)

    best sig yet ( in my opinion)
    Attachment 154607
    Last edited by Druvatar De Bodemloze; April 08, 2011 at 06:03 PM.

  17. #37
    y2day's Avatar TWC STORE NOW OPEN!
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    Default Re: sands of conquest (fantasy middle eastern mod)

    Coming along really well, and fast. Great work Druvatar and the rest.

    y




    TWC Graphics Workshop Art Competition!!!
    MEMBER OF THE IMPERIAL HOUSE OF HADER

  18. #38

    Default Re: sands of conquest (fantasy middle eastern mod)

    Map sneak peek progress!

    *EDIT* If you see a white square with shapes instead of an image, right click, and open image in new tab.

    Spoiler Alert, click show to read: 







  19. #39

    Default Re: sands of conquest (fantasy middle eastern mod)

    here are the screennshots (keep in mind, textures will be modified so colors/appearance will be updated)

  20. #40
    Swagger's Avatar Imperial Coffee-Runner
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    Default Re: sands of conquest (fantasy middle eastern mod)

    those are very small screenshots
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