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Thread: export_descr_sounds_units_voice.txt script error

  1. #1
    kaiser1993's Avatar Senator
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    Default export_descr_sounds_units_voice.txt script error

    I'm having a strange error upon which the event files are not rebuilding, I checked the log and it says that there is a script error in the world 'vocal'.

    Yet there is nothing wrong with the 'vocal' line, its the same as any other.
    I have noticed that the last .wav imputed before the supposed error is really messed up (each unit plays it continuesly when firing). Just wondering weather that has anything to do with it.

    I have no clue what is the problem, it truly has be baffled.
    Can somebody help me?

    thanks in advance

  2. #2

    Default Re: export_descr_sounds_units_voice.txt script error

    Use a default file and put the new lines one by one that's the only way i can think of.

  3. #3
    wolfslayer's Avatar Senator
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    Default Re: export_descr_sounds_units_voice.txt script error

    " that there is a script error in the world 'vocal'."

    You have to be specific, copy/paste the lines in the log including several lines before and after the error. Sometimes sound script errors can lie elsewhere than what the log states.
    I've just had to rebuild sound files several times, correcting errors each time the rebuild crashed, while fixing ambient/idle horse sounds in SS64. Now finally got it right, it was one letter causing the prob, the anglicized spelling of "armoured" (in more than one instance).
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  4. #4
    kaiser1993's Avatar Senator
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    Default Re: export_descr_sounds_units_voice.txt script error

    Spoiler Alert, click show to read: 
    11:53:40.504 [script.err] [error] Script Error in mods/Third_Age_SP/data/export_descr_sounds_units_voice.txt, at line 25794, column 28
    The sound script parser has broken - unknown token 'vocal'
    11:53:40.504 [script.err] [error] Script Error in mods/Third_Age_SP/data/descr_sounds_units_voice.txt, at line 16, column 8
    Couldn`t open include file export_descr_sounds_units_voice.txt
    11:53:40.504 [script.err] [error] Script Error in mods/Third_Age_SP/data/descr_sounds.txt, at line 243, column 9
    Couldn`t open include file descr_sounds_units_voice.txt
    11:53:40.578 [data.missing] [warning] Sound file missing: data/sounds/Voice/Human/Localized/Battle_Map/xScottish_General_Group_Formation_Single_Line_1.wav
    11:53:40.578 [data.missing] [warning] Sound file missing: data/sounds/Voice/Human/Localized/Battle_Map/xScottish_Light_welsh_longbowmen_1.wav
    11:53:40.578 [data.missing] [warning] Sound file missing: data/sounds/Voice/Human/Localized/Battle_Map/xScottish_Light_welsh_longbowmen_2.wav
    11:53:40.578 [data.missing] [warning] Sound file missing: data/sounds/Voice/Human/Localized/Battle_Map/xScottish_Light_welsh_longbowmen_mercs_1.wav
    11:53:40.578 [data.missing] [warning] Sound file missing: data/sounds/Voice/Human/Localized/Battle_Map/xScottish_Light_welsh_longbowmen_mercs_2.wav
    11:53:40.578 [data.missing] [warning] Sound file missing: data/sounds/Voice/Human/Localized/Camp_Map/xEnglish_General_siege_Ongoing_Chivalry_3.mp3
    11:53:40.578 [data.missing] [warning] Sound file missing: data/sounds/Voice/Human/Localized/Camp_Map/xScottish_Merchant_Death_Cry_1.mp3
    11:53:40.578 [data.missing] [warning] Sound file missing: data/sounds/Voice/Human/Localized/Camp_Map/xScottish_Merchant_Death_Cry_2.mp3
    11:53:40.578 [data.missing] [warning] Sound file missing: data/sounds/Voice/Human/Localized/Camp_Map/xScottish_Merchant_Death_Cry_3.mp3
    11:53:40.578 [data.missing] [warning] Sound file missing: data/sounds/music/Credits/Credits3.mp3
    11:53:40.578 [data.missing] [warning] Sound file missing: data/sounds/music/mordor/Battle11.mp3
    11:53:40.578 [data.missing] [warning] Sound file missing: data/sounds/music/mordor/Battle12.mp3
    11:53:40.578 [data.missing] [warning] Sound file missing: data/sounds/music/mordor/Battle13.mp3
    11:53:40.579 [data.missing] [warning] Sound file missing: data/sounds/music/mordor/Battle14.mp3
    11:53:40.579 [data.missing] [warning] Sound file missing: data/sounds/music/mordor/Battle15.mp3
    11:53:40.579 [data.missing] [warning] Sound file missing: data/sounds/music/northmen/Battle13.mp3
    11:53:40.579 [data.missing] [warning] Sound file missing: data/sounds/music/northmen/Battle14.mp3
    11:53:40.579 [data.missing] [warning] Sound file missing: data/sounds/music/northmen/Battle15.mp3
    11:53:40.579 [data.missing] [warning] Sound file missing: data/sounds/music/northmen/Lose.mp3
    11:53:40.579 [data.missing] [warning] Sound file missing: data/sounds/voice/Gondor/BattleMap/Archers/GondorArcher7.mp3
    11:53:40.579 [data.missing] [warning] Sound file missing: data/sounds/voice/Gondor/BattleMap/Archers/GondorArcher8.mp3
    11:53:40.622 [game.script.trigger] [info]

  5. #5

    Default Re: export_descr_sounds_units_voice.txt script error

    Upload the text files as well.

  6. #6
    wolfslayer's Avatar Senator
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    Default Re: export_descr_sounds_units_voice.txt script error

    "unknown token 'vocal'" usually means you left out an "end" statement to close a sound event.. the parser won't crash if sound files are missing, it just skips them, the txt file would show if you can upload. When working with large txt files like this an editor that has a line count is a must. ;-)
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  7. #7
    kaiser1993's Avatar Senator
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    Default Re: export_descr_sounds_units_voice.txt script error

    here you go

  8. #8

    Default Re: export_descr_sounds_units_voice.txt script error

    Found your error in the export_descr_sounds_units_voice.txt file.

    Code:
                               vocal Unit_State_Flaming_On confirm
                                        event 
                                                 folder data/sounds/Voice/Human/Localized/Battle_Map
                                                      English_Heavy_Unit_State_Flaming_On_1.wav
                                        end
                                                 folder data/sounds/voice/Gondor/BattleMap/Archers
                                        event 
                                                      GondorArcherLooseOff.wav
                                                      GondorArcherLooseOff2.wav
    						  GondorArcherlooseOff3.wav
                                        end
    Fix this first, define its vocal first.
    Last edited by Ishan; April 04, 2011 at 12:24 PM. Reason: punctuation.

  9. #9
    kaiser1993's Avatar Senator
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    Default Re: export_descr_sounds_units_voice.txt script error

    I must be blind to miss that
    I will correct it when I have the chance

  10. #10
    kaiser1993's Avatar Senator
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    Default Re: export_descr_sounds_units_voice.txt script error

    Works now, many thanks.
    Sorry about the obvious mistake.

  11. #11

    Default Re: export_descr_sounds_units_voice.txt script error

    Great & it happens we are not machines, some times a fresh set of eyes is always a good option.

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