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Thread: NEW FIRING ANIMATIONS REQUEST!!!!!1

  1. #1
    PunitorMaximus's Avatar TWTEAW Mod Leader
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    Default NEW FIRING ANIMATIONS REQUEST!!!!!1

    i saw some youtube videos in which the musketeers´ first row knees and the second row keeps standing. then they fired all together!
    and now my question: is there any way to edit new firing animations in DB Editor????
    if yes please tell me! i´ll try to mod it myself!

    plz excuse if there´re some grammatical mistakes and so on, english is not my mother tongue!

  2. #2
    Hinkel's Avatar Commander in Chief
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    Default Re: NEW FIRING ANIMATIONS REQUEST!!!!!1

    Quote Originally Posted by PunitorMaximus View Post
    i saw some youtube videos in which the musketeers´ first row knees and the second row keeps standing. then they fired all together!
    and now my question: is there any way to edit new firing animations in DB Editor????
    if yes please tell me! i´ll try to mod it myself!

    plz excuse if there´re some grammatical mistakes and so on, english is not my mother tongue!
    Its a trick. The kneel line is a special regiment, which has to be placed in front of the standing regiment.
    Its not a single unit.
    --------------------------- The American Civil War for Total War ------------------------------

  3. #3
    PunitorMaximus's Avatar TWTEAW Mod Leader
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    Default Re: NEW FIRING ANIMATIONS REQUEST!!!!!1

    i talked about this
    http://www.youtube.com/watch?v=24gQKRF9aJ0
    this
    http://www.youtube.com/watch?v=esMhR...eature=related
    and this
    http://www.youtube.com/watch?v=3j5X4...eature=related

    thanx, but i already know that(im playin etw for a year now)

    you can see the firing formation in the 2nd vid. i guess you know that vids

  4. #4
    TheRomanRuler's Avatar Sōkō no yari
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    Default Re: NEW FIRING ANIMATIONS REQUEST!!!!!1

    It is great movie, but not entirely historical accurate. Many times in battle they were standing and shot over first lines shoulders.

  5. #5
    General Dan's Avatar Kirā
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    Default Re: NEW FIRING ANIMATIONS REQUEST!!!!!1

    This is why i feel like we need an empire 2 over victoria next. I never did like controling robot armies. I would have much preferred rome 2 when empire was announced. Imagine how awesome a moddable empire 2 would be with soldiers reacting to others falling from wounds, ugh, now its only a dream.

  6. #6
    Sukauto
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    Default Re: NEW FIRING ANIMATIONS REQUEST!!!!!1

    According to a book about the swedish caroleans the square formation had like 6 rows, the two first was kneeling and firing, the second two were pikemen ducking and holding their pikes to the ground forming a long wall and the two last rows stod up firing. In ETW if you form a square they will fire like you want them to, I use it early on in the game when I have'nt developed FBR.

  7. #7
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: NEW FIRING ANIMATIONS REQUEST!!!!!1

    Sounds like the "Fire by Rank" technology already in ETW.
    Denmark Army Mod



    Core i7 2600 @ 3.4ghz - NVIDIA Geforce GT 545

  8. #8
    Ikko-Ikki
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    Default Re: NEW FIRING ANIMATIONS REQUEST!!!!!1

    HELP! I want to install imperial splendor but the problem is i cant find Steam folder in program files. i'm using windows 7. please help anyone. thanks.

  9. #9
    emptw1's Avatar Yari-hei
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    Default Re: NEW FIRING ANIMATIONS REQUEST!!!!!1

    Quote Originally Posted by matimco View Post
    HELP! I want to install imperial splendor but the problem is i cant find Steam folder in program files. i'm using windows 7. please help anyone. thanks.
    Try the folder "Progam Files (x86)" below the "Program Files" folder

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