Welcome to the Paeninsula Italica 2 v0.96 preview. PlayerOne has been masterfully revamping our battle models, some of which you can find below, along with the many other additions in thisnew version, such as campaign revamps, roads and wandering philosophers.
V0.96 Changelog
Battle : |
-redone Sabinian models.
-redone Umbrian models.
-redone Samnite models.
-redone Lucanian models.
-redone Brettian models.
-cavalry invulnerability fixed.
-cavalry stats lowered.
-slingers shooting sounds fixed.
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Campaign map : |
-new faction maps for all of the factions.
-improved/revamped geography for Campania, Sabinum, and Samnium.
-Caudine Forks and Pontine Marshes geography added.
-Oscans (samnites, lucanians, brettians):
--new strat map settlement models.
--new building 2d graphics.
-rivers and roads added throughout.
-new general/army models:
--romans
--sabines
--umbrians
--samnites
--lucanians
--bruttians
-new diplomat models:
--greek cities
--syracuse
--siculians
--sabines
--umbrians
--samnites
--lucanians
--bruttians
-unique strat-map watchtowers:
--latin
--etruscan
--oscan
--hellenic
--punic
--gallic
-davide.cool's new Kyrenia trade ships.
-davide.cool's Better Water mod.
-detailed strat descriptions for unique map objects/temples/shrines.
-cedric37's new Etruscan scroll background.
-cedric37's new factional maps for all (playable) factions.
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Animations : |
-strat map units walk at a substantially more brisk pace
-strat map units 'snap' to turn, instead of turning their whole bodies around
-strat map animations in general are geared towards you not having to 'skip' the animation process
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Gameplay : |
-Gallic units substantially cheaper to recruit and upkeep.
-vanilla diplomacy text redone and largely rewritten from scratch.
-'recruitable generals' fixed.
-unit sizes revamped, and increased.
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Add scripts : |
-Philosophers Wandering script.
-Winter Movement script.
-Via Appia script.
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Campaign Map Models
Samnite Armies
Brettian Armies
Roman Armies
Battle Map Models (Samnites)
Samnite Persiteis Cavalry
Battle Map Models (Lucanian Tribes)
Lucanian Hill Stalkers
Lucanian Mountain Hunters
Lucanian Hill Warriors
Lucanian Cavalry Nobles
Lucanian Regaturei Bodyguard
Battle Map Models (Sabine Settlements)
Sabine Lancearii:
Sabine Ensiferi:
Sabine Hoplites:
Sabine Equites:
Roads
An example of roads crossing the mountains in several places. Roads go individually to and from specific settlements, they don't expand like a web from everywhere to everywhere:
And of course a snippet of something else... Someone may know what this is:
Faction Maps
Faction maps have gone from this:
To this:
Philosophers
Philosophers |
Your Greek general encounters a philosopher agent which doesn't belong to your faction (fog of war is present all around it):
He has very high traits in learning and philosophical disputation, making him extremely potent at converting regions to your Greek culture. He is guided by a script AI, not by you or the game AI:
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