Page 1 of 6 123456 LastLast
Results 1 to 20 of 108

Thread: [PItalica2] Version : 0.96 - Preview

  1. #1
    Opifex
    Join Date
    Feb 2005
    Location
    New York, USA
    Posts
    15,154

    Icon3 [PItalica2] Version : 0.96 - Preview



    Welcome to the Paeninsula Italica 2 v0.96 preview. PlayerOne has been masterfully revamping our battle models, some of which you can find below, along with the many other additions in thisnew version, such as campaign revamps, roads and wandering philosophers.




    V0.96 Changelog


    Battle :

    -redone Sabinian models.
    -redone Umbrian models.
    -redone Samnite models.
    -redone Lucanian models.
    -redone Brettian models.
    -cavalry invulnerability fixed.
    -cavalry stats lowered.
    -slingers shooting sounds fixed.



    Campaign map :

    -new faction maps for all of the factions.
    -improved/revamped geography for Campania, Sabinum, and Samnium.
    -Caudine Forks and Pontine Marshes geography added.
    -Oscans (samnites, lucanians, brettians):
    --new strat map settlement models.
    --new building 2d graphics.
    -rivers and roads added throughout.
    -new general/army models:
    --romans
    --sabines
    --umbrians
    --samnites
    --lucanians
    --bruttians
    -new diplomat models:
    --greek cities
    --syracuse
    --siculians
    --sabines
    --umbrians
    --samnites
    --lucanians
    --bruttians
    -unique strat-map watchtowers:
    --latin
    --etruscan
    --oscan
    --hellenic
    --punic
    --gallic
    -davide.cool's new Kyrenia trade ships.
    -davide.cool's Better Water mod.
    -detailed strat descriptions for unique map objects/temples/shrines.
    -cedric37's new Etruscan scroll background.
    -cedric37's new factional maps for all (playable) factions.



    Animations :

    -strat map units walk at a substantially more brisk pace
    -strat map units 'snap' to turn, instead of turning their whole bodies around
    -strat map animations in general are geared towards you not having to 'skip' the animation process


    Gameplay :

    -Gallic units substantially cheaper to recruit and upkeep.
    -vanilla diplomacy text redone and largely rewritten from scratch.
    -'recruitable generals' fixed.
    -unit sizes revamped, and increased.


    Add scripts :

    -Philosophers Wandering script.
    -Winter Movement script.
    -Via Appia script.




    Campaign Map Models

    Samnite Armies




    Brettian Armies


    Roman Armies







    Battle Map Models (Samnites)

    Samnite Persiteis Cavalry





    Battle Map Models (Lucanian Tribes)

    Lucanian Hill Stalkers



    Lucanian Mountain Hunters



    Lucanian Hill Warriors



    Lucanian Cavalry Nobles


    Lucanian Regaturei Bodyguard



    Battle Map Models (Sabine Settlements)

    Sabine Lancearii:



    Sabine Ensiferi:



    Sabine Hoplites:



    Sabine Equites:



    Roads

    An example of roads crossing the mountains in several places. Roads go individually to and from specific settlements, they don't expand like a web from everywhere to everywhere:

    Roads exemples




    And of course a snippet of something else... Someone may know what this is:

    Temple of Poseidon



    Faction Maps

    Faction maps have gone from this:


    To this:



    Philosophers


    Philosophers

    Your Greek general encounters a philosopher agent which doesn't belong to your faction (fog of war is present all around it):

    He has very high traits in learning and philosophical disputation, making him extremely potent at converting regions to your Greek culture. He is guided by a script AI, not by you or the game AI:

    Last edited by Skyn0s; March 30, 2012 at 06:17 AM.


    "If ye love wealth greater than liberty,
    the tranquility of servitude greater than
    the animating contest for freedom, go
    home from us in peace. We seek not
    your counsel, nor your arms. Crouch
    down and lick the hand that feeds you,
    and may posterity forget that ye were
    our countrymen."
    -Samuel Adams

  2. #2
    Opifex
    Join Date
    Feb 2005
    Location
    New York, USA
    Posts
    15,154

    Default Re: [PItalica] Mini Preview

    Tentative release date: this week.

    Quote Originally Posted by alhoon View Post
    I think you should adress the people in the first post of the preview of 0.96 SO (or the 2nd that you have reserved). Tell them that 0.96 isn't delayed because of problems but because new awesomeness is added in day by day.
    Last edited by SigniferOne; May 18, 2011 at 01:23 PM.


    "If ye love wealth greater than liberty,
    the tranquility of servitude greater than
    the animating contest for freedom, go
    home from us in peace. We seek not
    your counsel, nor your arms. Crouch
    down and lick the hand that feeds you,
    and may posterity forget that ye were
    our countrymen."
    -Samuel Adams

  3. #3
    Hoplite of Ilis's Avatar Domesticus
    Join Date
    Apr 2009
    Location
    Hellas
    Posts
    2,121

    Default Re: [PItalica] Mini Preview

    Oh boy! Are you guys close to releasing anything new? Your mod is great for a beta! I loved it! Liked the voicemod too. You got some trouble with the Greek pronounciation. Is it the same one that was used on Europa Barbarorum? Still, once a descent mod of Rome timeline comes out for Medieval.... that should put Rome to rest, maybe??? Loved this beta!

  4. #4
    Opifex
    Join Date
    Feb 2005
    Location
    New York, USA
    Posts
    15,154

    Default Re: [PItalica] Mini Preview

    Yeah close to releasing the stuff contained in the preview above


    "If ye love wealth greater than liberty,
    the tranquility of servitude greater than
    the animating contest for freedom, go
    home from us in peace. We seek not
    your counsel, nor your arms. Crouch
    down and lick the hand that feeds you,
    and may posterity forget that ye were
    our countrymen."
    -Samuel Adams

  5. #5

    Default Re: [PItalica] Mini Preview

    Should be great, judging from the last beta version I played.
    Is minic a gheibhean beal oscailt diog dunta!
    An open mouth often catches a closed fist!

  6. #6

    Default Re: [PItalica] Mini Preview

    nice Sig!!

  7. #7
    paradamed's Avatar Praepositus
    Join Date
    Jun 2006
    Location
    Brasília, Brasil
    Posts
    5,806

    Default Re: [PItalica] Mini Preview

    How can we counter philosophers?

  8. #8
    Reno Melitensis's Avatar Domesticus
    Join Date
    Jul 2006
    Location
    Marsascala, Malta
    Posts
    2,029

    Default Re: [PItalica] Mini Preview

    Quote Originally Posted by paradamed View Post
    How can we counter philosophers?
    Hire an assassin, he will know how to deal with them.

    Cheers

  9. #9
    MathiasOfAthens's Avatar Comes Rei Militaris
    Join Date
    Nov 2006
    Location
    Stockholm, Sverige
    Posts
    22,877

    Default Re: [PItalica] Mini Preview

    So what exactly does the philosopher do? Change the culture of regions?

    Anyway nice preview SigniferOne really looking forward to this. Would love a bigger selection of roman and carthaginian troops though...

  10. #10
    -Duke Nukem's Avatar Civis
    Join Date
    Feb 2011
    Location
    Place where all a$$kickers are.......a STRIP club!(the place where i usualy are)
    Posts
    104

    Default Re: [PItalica] Mini Preview

    If i play M2TW in battle then it lags like hell!
    I have to play it on RTW engine
    Come get some!
    Duke Nukem Forever(it realy took forever): (10th June 2011)
    RTR VII GC: April,May,June,July,Julii,August,September...when?
    Welcome to "Cool's-Ville", Population: ME
    When you open a can of Whoop-Ass,I jump out....so beawere!

  11. #11

    Default Re: [PItalica] Mini Preview

    Once you release it, I hope you will advertise it TWC as much as possible. Big Banners!
    I wouldn't want to miss it for the world.
    Congratulations for a job exceedingly well done.

  12. #12
    alhoon's Avatar Comes Rei Militaris
    took an arrow to the knee

    Join Date
    Apr 2008
    Location
    Chania, Greece
    Posts
    24,764

    Default Re: [PItalica] Mini Preview

    Quote Originally Posted by Reno Melitensis View Post
    Hire an assassin, he will know how to deal with them.

    Cheers

    Are there assassins in PI?
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
    _______________________________________________________
    Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
    Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
    Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).

  13. #13
    debux's Avatar Senator
    Join Date
    Jul 2009
    Location
    Chile
    Posts
    1,068

    Default Re: [PItalica] Mini Preview

    Insanely awesome! Waiting avidly for the release!

    You might want to add the date of this preview to the title, to not confuse it with the future ones
    Linky linky to my last.fm profile! Clicky clicky! If you like anything that ranges from breakbeat to downtempo/chillout, from house to drum & bass, you might find something new in between! (Artist suggestions are more than welcome )


  14. #14

    Default Re: [PItalica] Mini Preview

    This looks great. I do hope that you are going to change the philosopher's "circlets" (sorry, how do you call those things anyway?) to something else (seeing as it reflects patriotism, maybe the influence wreaths from RTW?).
    80% of the people on forums have things in their signature they ask you to copy. If you're sick and tired of this, copy this in your sig
    Fun things to do in Total war:
    1. Trample peasants to death with elephants (optionally with culverins)
    2. Burn peasants with greek fire
    3. Bombard peasants with mangonels
    4. Burn peasants with fire-arrows

    Yes, I like my peasants...
    Fried!!!


  15. #15

    Default Re: [PItalica] Mini Preview

    Looks very good, I haven't tried the beta yet, but I will do it when I have more time. Keep up the splendid work!

  16. #16
    Opifex
    Join Date
    Feb 2005
    Location
    New York, USA
    Posts
    15,154

    Default Re: [PItalica] Mini Preview

    Quote Originally Posted by MathiasOfAthens View Post
    So what exactly does the philosopher do? Change the culture of regions?
    Yeah, a massive conversion bonus (9-10 level piety), as well as adding liveliness to the map.


    Quote Originally Posted by paradamed View Post
    How can we counter philosophers?
    There will be no counter. There weren't exactly known incidents of philosophers being assassinated; and their culture-spreading effects weren't central but an accidental side-effect of them being present in a province.

    Now them being non-counterable obviously leads to abuse, which is why three facts will be in effect:
    -they will not be buildable.
    -there will only be 2-3 at any time in all of Magna Graecia.
    -they will be guided by a scripted AI, and will not be under your control, or game AI's.


    Quote Originally Posted by Highi View Post
    This looks great. I do hope that you are going to change the philosopher's "circlets" (sorry, how do you call those things anyway?) to something else (seeing as it reflects patriotism, maybe the influence wreaths from RTW?).
    Influence wreaths have been used as authority pips.
    Last edited by SigniferOne; March 27, 2011 at 12:15 PM.


    "If ye love wealth greater than liberty,
    the tranquility of servitude greater than
    the animating contest for freedom, go
    home from us in peace. We seek not
    your counsel, nor your arms. Crouch
    down and lick the hand that feeds you,
    and may posterity forget that ye were
    our countrymen."
    -Samuel Adams

  17. #17

    Default Re: [PItalica] Mini Preview

    Excellent preview. I am glad to see this project progress.

  18. #18

    Default Re: [PItalica] Mini Preview

    Will Alexander of Epirus be a general in this mod?

  19. #19
    Opifex
    Join Date
    Feb 2005
    Location
    New York, USA
    Posts
    15,154

    Default Re: [PItalica] Mini Preview

    Yes he will. There will be scripted invasions from several Hellenic generals throughout the campaign.


    "If ye love wealth greater than liberty,
    the tranquility of servitude greater than
    the animating contest for freedom, go
    home from us in peace. We seek not
    your counsel, nor your arms. Crouch
    down and lick the hand that feeds you,
    and may posterity forget that ye were
    our countrymen."
    -Samuel Adams

  20. #20
    Reno Melitensis's Avatar Domesticus
    Join Date
    Jul 2006
    Location
    Marsascala, Malta
    Posts
    2,029

    Default Re: [PItalica] Mini Preview

    May Jupiter Maximus protects us then.

    Cheers

Page 1 of 6 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •