Originally Posted by
jinandjuice
Hey there Realism team, I've only recently heard about you, but I enjoy how you've tried to revamp Napoleon and Shogun 2 in a more historical way. I've just played a few custom battles with your mod, and I have some opinions to share:
First, I really enjoy how the Ashigaru is focused more; levies are the way to go! However, you have decreased the numbers per unit of more professional units, as well as limit their unit capacity per army. This is a nice gesture to indicate how rare they were on the battlefield, but as a result of giving, say, the Yari Samurai only 80 men compared to the Ashigaru's 240, the Samurai's small numbers make them extremely to use effectively without suffering incredible casualties. These men cost 700, but can only hold against a 220 cost Yari Ashigaru while taking 50% casualty rates. Likewise, they get annihilated by even light cavalry, being unable to on their own. With every other non-Ashigaru foot troop, they take unbearable casualties (>70%) when engaged, even when deployed effectively in the flanks or rear. Plus, with their ineffectively small numbers, No-Dachi cannot even destroy the enemy's flanks as quickly as Loan Sword Ashigaru can. The same goes with Samurai Archers: they simply cannot outmatch a Bow Ashigaru's full 240 arrows per volley, no matter how much more accurate or powerful the Samurai may be. Hence, the troop numbers make all elite foot units completely impractical on the battlefield, regardless of how high their morale and defense are.
That said, if we look at how other mods have implemented professional units to levies, we see in Europa Barbarorurm for RTW that units with the fewest numbers per unit, e.g. Hypaspistai, elite Macedonian Hoplites, have 120 troops per unit, compared to a common levy spearmen of 240. But these elite unit types are rare, and most semi-professional to professional units had 160 to 200. The same applied with Broken Crescent for M2TW, where Pelekyphoroi Axemen (local Varangian Guards), have 75 troops compared to common levy spearmen's 150. These men are rare, and most semi-professional to professional units had 100 to 120. I think this is because numbers that are <1/2 of largest troop numbers are simply ineffective regardless of their individual capability. Therefore, may I suggest a similar, more practical way of approaching professional unit types, where we restore the Samurai units' numbers per unit to up to 160 to 200, maybe 120 at the lowest for the most elite. This way, 4 units of Samurai or Monks can actually compose of a rear line, and fight off cavalry and infantry without taking massive casualties, while a unit of Samurai archers accompanying 3 Ashigaru archers would actually be more effective during the missile skirmish instead of a burden. The game would be more balanced, while the historical feel would be kept due to recruitment limitations.
I'm really looking forward to this mod being one of the best of Shogun 2, and I'll be sure to continue following you guys. Good luck!