<a href="http://www.game-advertising-online.com/" target="_blank">Game Advertising Online</a><br /> banner requires iframes
Page 1 of 216 12345678910112651101 ... LastLast
Results 1 to 20 of 4305

Thread: GIGA THREAD CLOSED GO TO THE FORUM*DarthMod: Shogun II (v2.15)*

  1. #1
    DARTH VADER's Avatar DARTIS
    Join Date
    Nov 2004
    Location
    Athens, Greece
    Posts
    10,150

    Default GIGA THREAD CLOSED GO TO THE FORUM*DarthMod: Shogun II (v2.15)*

    The mod has its own forum now
    http://www.twcenter.net/forums/forumdisplay.php?f=1746
    Please visit it.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	darthmod shogun2 small.jpg 
Views:	570969 
Size:	120.2 KB 
ID:	151283   Click image for larger version. 

Name:	DMShogunSig175x400.png 
Views:	490890 
Size:	79.5 KB 
ID:	151622   Click image for larger version. 

Name:	DarthMod_Shogun_Sig2.gif 
Views:	1001611 
Size:	13.6 KB 
ID:	151623   Click image for larger version. 

Name:	DMSLauncher1.JPG 
Views:	77972 
Size:	270.7 KB 
ID:	160563   Click image for larger version. 

Name:	DMSLauncher2.JPG 
Views:	41492 
Size:	284.1 KB 
ID:	160564  

    Click image for larger version. 

Name:	DMSLauncher3.JPG 
Views:	41335 
Size:	150.5 KB 
ID:	160565   Click image for larger version. 

Name:	DMSLauncher4.JPG 
Views:	41415 
Size:	207.5 KB 
ID:	160566  

  2. #2
    The Hedge Knight's Avatar Fierce When Cornered
    Join Date
    Oct 2009
    Location
    England
    Posts
    5,240

    Default Re: DarthMod: Shogun 2 v1.0

    Congrats on the release Darth!

    Your welcome to use this http://www.twcenter.net/forums/showthread.php?t=437568 if you hate the horo's!
    Last edited by The Hedge Knight; March 24, 2011 at 06:32 PM.

  3. #3
    Dynamo11's Avatar Kei kihei
    Join Date
    Mar 2009
    Location
    England
    Posts
    1,968

    Default Re: DarthMod: Shogun 2 v1.0

    Brilliant Darth! Great stuff


  4. #4
    ravno's Avatar Ikko-Ikki
    Join Date
    May 2007
    Posts
    19

    Default Re: DarthMod: Shogun 2 v1.0

    Wow! Darth is back at work!

    Heard some bad rumors about you and your relations with CA. Thought you left the series!

    Thx for your work!

    greetings from germany

  5. #5
    ToonTotalWar's Avatar Proud Geordie/Italian
    Join Date
    Aug 2005
    Location
    Newcastle upon Tyne
    Posts
    11,162

    Default Re: DarthMod: Shogun 2 v1.0

    Excellent stuff darth +rep

  6. #6

  7. #7
    Shabby_Ronin's Avatar Baitai kihei
    Join Date
    Mar 2008
    Location
    Ohio, United States
    Posts
    3,370

    Default Re: DarthMod: Shogun 2 v1.0

    Good work man.
    "...I'll look for something else. We're surrounded by water. Why are we eating knob?"

  8. #8
    Cторожевая Cобака.
    Join Date
    Oct 2006
    Location
    Fort Collins, Colorado, USA.
    Posts
    4,823

    Default Re: DarthMod: Shogun 2 v1.0

    That was fast! Thanks so much! Will try to give more feedback later.
    Did you want to create a whole sub-section for your mod? Because I know from your past that it's going to be big.

  9. #9
    Murakawa
    Join Date
    Apr 2009
    Posts
    11

    Default Re: DarthMod: Shogun 2 v1.0

    Looks good, will this conflict with the relm divide mods? and aums initial releases?

  10. #10
    zorphon's Avatar Taihō no heishi
    Join Date
    Jul 2009
    Posts
    550

    Default Re: DarthMod: Shogun 2 v1.0

    Awesome Darth! I am a bit hesitant in downloading this time around though. Your mod seems like it will 'slow' down the pacing of the battles and what-not and I can't decide if I want that or not. Seeing as I am a newbie, could you (in simple terms) tell me the major gameplay differences? I ran the mod and the trails are gone so I know it's working, but I can't see a huge difference.

    I apologize for my noobiness, rather embarrassing honestly.

  11. #11
    Thorn's Avatar Artifex
    Join Date
    Jan 2005
    Location
    Here
    Posts
    2,351

    Default Re: DarthMod: Shogun 2 v1.0

    Darth, You could save time with the disable .bat file, everyone knows that no one has ever returned from the Dark Side.

    Thanks for your efforts to allow us to enjoy another TW title.

    There are 10 kinds of people, those who know binary and the rest

  12. #12
    Havoc04's Avatar Shashu
    Join Date
    Apr 2006
    Location
    Australia
    Posts
    198

    Default Re: DarthMod: Shogun 2 v1.0

    Congratulations on you're release for Shogun mate. Question. What Difficulty setting do you recommend with you're Mod?

    signature by yelowdogg23
    Windows 7 64Bit//Intel Quad 9650//8 Gig Patriot 1066 Ram//ATI 4890 Black Edition

  13. #13
    Shabby_Ronin's Avatar Baitai kihei
    Join Date
    Mar 2008
    Location
    Ohio, United States
    Posts
    3,370

    Default Re: DarthMod: Shogun 2 v1.0

    Yeah, I'd like to know if this will conflict with the RD mod or the new unit diversity mod.
    "...I'll look for something else. We're surrounded by water. Why are we eating knob?"

  14. #14
    DeMolay's Avatar Kihei
    Join Date
    Jan 2009
    Posts
    995

    Default Re: DarthMod: Shogun 2 v1.0

    Thanks a lot Darth , i will try it tonight

  15. #15
    Raimeken's Avatar Sōkō no yari
    Join Date
    Feb 2011
    Location
    The United States of Americaland
    Posts
    1,335

    Default Re: DarthMod: Shogun 2 v1.0

    How large are the unit sizes, I play with unit multiplier to 2.5 (500 Yari Ashigaru, 400 Bow Ashigaru/Samurai/Monks, 250 Bow monks)

  16. #16
    DARTH VADER's Avatar DARTIS
    Join Date
    Nov 2004
    Location
    Athens, Greece
    Posts
    10,150

    Default Re: DarthMod: Shogun 2 v1.0

    I recommend for the time being "Hard" difficulty.
    The improvements one can notice is the different more realistic feeling of the battles. But there are CAI changes as well and I am depended on your feedback to know if they are good, especially from you who have played many turns with the vanilla and can compare better.

    Please do not ask me about other mods at the moment and if they conflict because probably they will, if they are not only graphic related.

    Just play with this and tell me.

    EDIT:

    I have not changed the unit sizes. They are vanilla. Read the 1st post why, as I have already written.

  17. #17
    LordVaynard's Avatar Sukauto
    Join Date
    Oct 2010
    Posts
    63

    Default Re: DarthMod: Shogun 2 v1.0

    God Bless you. You don't how much this make me happy. +rep

  18. #18
    T-Duke's Avatar Supai
    Join Date
    Mar 2009
    Posts
    346

    Default Re: DarthMod: Shogun 2 v1.0

    That was unexpected!!!! Darth strikes back



    Are you planning redestribuite abilitis to units as Swiss Halberdier did in his great mod?
    What about ai... I know it's early yes... can't wait for your further work.

  19. #19
    Shisai
    Join Date
    Sep 2003
    Posts
    359

    Default Re: DarthMod: Shogun 2 v1.0

    Sorry Darth, don't have time to play it yet, but this is exactly what I've been waiting for. Can't wait to get in it!

  20. #20
    Shabby_Ronin's Avatar Baitai kihei
    Join Date
    Mar 2008
    Location
    Ohio, United States
    Posts
    3,370

    Default Re: DarthMod: Shogun 2 v1.0

    Hmmm, I don't know if I can play without the realm divide mod
    "...I'll look for something else. We're surrounded by water. Why are we eating knob?"

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •