The file in the V2 download says its V1. im guessing its just a typo?
Supporter of Facial Hair for extra Manliness.
Can someone upload more pictures about the "New horses" ?
Dl'ing version 2.
The less gloss mod interacts? Hard decission which to use.-lesser gloss mod , somthing similar incorperated
TWC Wiki: List of TW Modding Contributions 2005-2011
Release 12.2012: Third Age TW Realism+
Release 04.2013: Rise of the Samurai Realism+
Support: Greenpeace
LIVING ...WITH... WAR
What's really more disappointing than dis-information and non-education?
A certain degree of intentional ignorance paired with obvious stupidy /DV
No i changed the atlas' alot so i reduced gloss globably myself.
New parts on naval, ashigaru and samurai.
Proudly under the patronage of Eol
UAI Mod: Improved naval recruitment, Light Infantry, Historic battle formations!
Groupformations.bin tutorial
Proudly under the patronage of Eol
UAI Mod: Improved naval recruitment, Light Infantry, Historic battle formations!
Groupformations.bin tutorial
Not atm, tables are not accessable. Faction specific textures could be looked into later eg, faction symbols like this. Perhaps. No promises.
Check the op in the spoilers, what i have done is reduce the gloss and bumped up the normal map with a furrish texture, makes them look less flat imo.
Last edited by The Hedge Knight; March 31, 2011 at 05:10 PM.
Proudly under the patronage of Eol
UAI Mod: Improved naval recruitment, Light Infantry, Historic battle formations!
Groupformations.bin tutorial
Smirk has managed it. Perhaps you two could work together on the mod.
http://www.twcenter.net/forums/showthread.php?t=438955
Supporter of Facial Hair for extra Manliness.
Those units are already faction specific though. And mass hex editing is a complete (insert word here).
Also right now shogun 2 broke ( as of about 2 hours ago) so i cant mod it.
Stupid random ctds at splash screen (had a bsod earlier which corrupted somthing i think).
Proudly under the patronage of Eol
UAI Mod: Improved naval recruitment, Light Infantry, Historic battle formations!
Groupformations.bin tutorial
TWC Wiki: List of TW Modding Contributions 2005-2011
Release 12.2012: Third Age TW Realism+
Release 04.2013: Rise of the Samurai Realism+
Support: Greenpeace
LIVING ...WITH... WAR
What's really more disappointing than dis-information and non-education?
A certain degree of intentional ignorance paired with obvious stupidy /DV
I now know which mod I'm getting before I even have the chance to download the vanilla game. It looks marvelous!![]()
You cannot pick and choose what to follow from your holy books. If you are truly a Christian, you must follow the bible by the letter. One read through Leviticus, where the disabled are barred from Church attendance, and homosexuals should be the least of your worry. It's the whole book or none of it, and to follow the whole book is to be immoral.So it goes.
/)__/)
{☉.☉}☂
Found a new bug. Ashigaru units have no hands.
![]()
Supporter of Facial Hair for extra Manliness.
Yeah thats a loading error, happened once or twice to me. Its annoying.
You can tell aslo because the guy at the front lacks the top of his hat. Seems pretty rare from my experience though so i dont worry about it (1/30 or so tests)
Proudly under the patronage of Eol
UAI Mod: Improved naval recruitment, Light Infantry, Historic battle formations!
Groupformations.bin tutorial
Hats off mate! Great work there
I always loved such artistic unit mods and see them as a blessing for any TW game. Your hardwork deserves beyond any rep sir. *bows*
This mod has lots and lots of potential and i hope you keep going to work on your project.
I remembered once Prometheus TS' beautiful unit mods for RTW. Hey Prom you oldguard where are you!
Well done Sir Knight!
IN PATROCINIVM SVB Archer
Found another bug. The mod is causing a loss of borders in the campaign and fading (upgraded) roads. Your older version doesnt cause them. No idea how this would even effect campaign borders and roads but it does.
Supporter of Facial Hair for extra Manliness.
Same as Mr. Os here for the border at least, could not tell if the roads look as they should though (early campaign and my roads are "roads", but they look like a dirt trail).
There are currently 1 users browsing this thread. (0 members and 1 guests)