What do you guys think? I guess this also some what applies to most units, but I think for many units it also hinges on exactly what armor is doing. Is it strictly anti-missile, or does it impact into melee as well.
For me I've been going +5 armor getting them up to a respectable 7 armor since their offensive stats are very good already.
On the other hand I can see the argument for going weaponry, just take care around archers, but the boost to the already amazing melee abilities would turn them into the pre-eminent offensive unit in the game.
So what is your choice? Arguments for any unit will do, I'd also like to hear if anyone knows for certain if armor is missile and melee, or just missile.