Ok all Version 1.3 uploaded, includes the following:
- AUM 1.5
- Better lighting now in game courtesy of using Hedge Knight landbattle.xml file from Blood mod
I finally have some time to play again, and when I do, I will be using this pack. Thank you!
I still only have the first release of Toon's mod, but one of the things that really bothers me is how quickly troops lose stamina. They become active as soon as they start running and winded before they get to 1/2 of Bow Ashigaru's range. Is this part of the mod? I enjoy the slower units, but its a little annoying that troops get winded before they even get into a battle, especially when you're trying to close range on those archers.
toon can u add the other units such as ronin and such ? i saw on the realism mod that the guy added them to building and stuff ... so it must be doable ^^
Stainless Steel Beta Tester
DarthMod 1.4 D: The Last Episode Beta Tester
Ok all, uploaded Version 1.4 which includes:
- Darth Mod 1.3
- Red Borders removed - The Hedge Knight
Last edited by ToonTotalWar; March 28, 2011 at 06:51 PM.
Winner of the 2010 award: [Empire] Favourite Unit Pack
ADDITIONAL UNITS MOD - EMPIRE (AUM-ETW) 3.2
Winner of the 2010 award: [Napoleon] Favourite Unit Pack
ADDITIONAL UNITS MOD - NAPOLEON (AUM-NAP) 2.2
ADDITIONAL UNITS MOD - SHOGUN (AUM-SHO) 2.3
Unit Pack Compatibility Project - Empire UPC - Napoleon UPC - Shogun
[Tutorial] Customize unit packs Combine several language packs How to create a custom unit in NTW [Resource] Shogun 2 "Language/Encyclopedia" Under the Patronage of l33tl4m3r
hey how do i lower unit size
I friggin' love this mod. You guys work so fast, it's crazy. Now for some constructive criticism:
I couldn't find the blood mod thread so I'm posting this here. I think the blood is a little...excessive. Don't get me wrong, I like it. I just think it can be toned down one or six notches if you know what I mean. A unit death results in a gallon or two of arterial blood spray. It's kind of funny, I guess. But, I think it would do well to maybe...just...nerf it a little? Maybe have it 'spurt' just once instead of four times.
All in all, like I said, great mod. I know that if I wanted I could remove the blood myself, but I like it. Is that sadistic?
Ran into an issue with the previous version of this mod. (1.2)
Having perfectly fine framerates through out multiple battles, the framerate drop to 1 and freezes a lot when fighting winter siege battles. (Especially during the General's Speech. )
Something to do with the texture mod ??
Last edited by FinkPloyd; March 28, 2011 at 11:52 PM.
It works fine with the mod, (including 32 bit textures) in all other battles.
Except in one winter siege battle ... the entire game freezes or minutes, when playing the generals speech.
In other battles its perfect.
I'll try further and see if its repeatable.
Sir Toon may i ask of possible to update zane's clan colors mod to v10, Thanks for this mod btw +rep
Congrats on starting yet another All In One Mod Toon! Your all over ther place! +rep
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