So ive had think about the strategic buildings for multiplayer and I think they are a great inclusion to make camping a little harder. Most games seem to be relatively quick and these building really help to make taking these locations a priority and in a lot of cases forces an engagement to try and take one of the better locations. Camping on the hill ive harldly come accoss when objectives are included on the map.
Ive played a of MM 1v1 games and I think they should be at least 1 stategic location for every game however currently MM games seem to have like half of games with and half without.
Also I would maybe just have the location and bonus represented on the map at the start of game but the bonus only becoming active after a time delay. Example maybe you can take the location but the bonus unlocks only after the game is 20 minutes in. this would still make it a priority to take them but give the other opponent an opportunity to challenge to retake it. My thinking behind this is to counter unrealistic rushing to unlock these areas. Also maybe after 40 mins the bonus benefit could double so as to really make camping on hills a risky strategy.
I would be interested if anyone had any thoughts on this.
Finally im not one to lump praise on game developers – but a week into shogun I just want to play more and more and ive already had a week’s leave from work to play – sleep- play - sleep.
Ive played every tw game since the release of the first shogun and started multiplayer for ETW and NTW. TBH ive loved each one for a variety of reasons but never felt convinced the game couldn't have been a lot better. ETW and NTW multi are both great multiplayer games but game rules were sort of necessary to counter spam and exploits etc.
Wow Shogun 2 has blown me away, each of the new mechanisms CA has included is just simply brilliant and the way forward for more balanced and less exploitive games into the future. It may not be the perfect game and im sure there will be exploits and spam etc but IMO this is heading in the right direction. Yes the game is a bit buggy ive played a of MM games and my stats say 14/1 but considering all the new features – its going to have teething issues. It's a lot more complex – skill tree, retainers, veteran units, strategic points, match made games, clan campaign etc etc. they have done an exceptional job. Yep I would be the first one to say they could have done beta but seriously the multi player is just excellent and I cant wait to see this moving forward into rome 2, med 2, etw 2 and ntw 2. Campaign looks really fantastic and I cant wait to start getting into that and the AI is like 1000% better. Im so confused I cant decided whether to play more multi or get into campaign.
++++++++ rep to CA well done
PS great idea with the OX cart retainer – only can bring 1 seige unit to MM games. Best damn idea ive seen.
PPS – ive started to post videos again and I hope to post 1 a day for Shogun 2.