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Thread: Unit repleneshment

  1. #1
    waidizss's Avatar Ordinarius
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    Default Unit repleneshment

    How does it work? Is there some static modifier for each unit? Like yari ashigaru get 16troop per turn, yari samurai get 10 or something? What affects it? How is it calculated? Which building affect it?
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  2. #2
    Dileos's Avatar Decanus
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    Default Re: Unit repleneshment

    I think the units replenish according to how far away they are from a building that can recruit them. Like if you have Katana Samurai in a province with a sword school they replenish faster, if the sword school is 2 provinces away then they replenish slower.

    Not 100% sure though, but that system would make sense.




  3. #3
    Sgt.Valenzuela's Avatar Civitate
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    Default Re: Unit repleneshment

    well haven the units Building in the territory is a start. Castle/Techs also determine it.

    at what % is its base... not sure.

  4. #4

    Default Re: Unit repleneshment

    Castles and roads increase replenishment rates in a region directly, and specialised troops replenish faster with their dojos nearby from what I can work out.... Its really not that clear.

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