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Last edited by bɑne; September 17, 2011 at 03:25 PM.
As previously hinted the 6.4 rlc release has now its own topic. Please post any feedback / bugs / improvements for 6.4 there
The 6.2 version will most likely fall back in priority but won't be forgotten. Blank names should now be far less likely.
At the moment I can't comment on compatibility for other submods - I wrote everything as compatible as possible but you need to have a fresh (= clean) 6.4 install.
We will keep working on this in the coming weeks but for now we prefer to not have you wait any longer. Thanks for your patience and have fun![]()
Congrats on the new release bane & Ishan, and have some deserved rep for the nice work!![]()
To be or not to be?!
STAINLESS STEEL Historical Improvement Project (SSHIP) - v0.7 Beta released!
STAINLESS STEEL Names Overhaul Project (SSNOP) - v1.1 released!
All praise for Ishan and Bane!!!!
YOU ROCK!!!
THANKS A MILLION!
This wayyyy tooo legit. You're awesome!
I got something weird here, after I recruit the envoy, I got a company of archers instead of agent.
wait...clean 6.4...does this mean it's not compatible with meneth's submod compiliation?
just early campaign ?![]()
You haven't installed it correctly. It replaces a lot of files so make sure you have disabled UAC and launch it with admin rights.
No it's not compatible with MSC.
For now, an update will come for it within a week with late era etc.![]()
--never mind---
so do I give the file holder full control then rerun the setup?
Last edited by Lugiahua; March 20, 2011 at 05:18 PM.
Well bane is offline right now and i'm not aware of the setup thing. Gimme a few minutes i will make a custom installer on my PC.
Edit:-
Installer updated check the opening post (download it from TWC).
I have checked the installer and it works in game, however i did all this in minutes so there might be some file or entry i might have missed but i doubt it, please let me know if something is wrong.![]()
Last edited by Ishan; March 21, 2011 at 02:37 AM.
Awesome! I'm holding out for the Late Era one, but this is still a great development.
+Rep!
mine is working now, just realized that you can only recruit in Capital
(by the way, what if I changed capital?)
the only minor problem is sometimes I got nameless character.
Might want to put in the first post that the mod is incompatible with MSC, as a lot of folks use that.
...now I gotta figure out how to fix my installation. Doh!!![]()
Wait....what?
Yes one can recruit it in capitals only and no the settlement for recruitment remains permanent that is whatever was the default capital history wise. Earlier the blank name bug was almost 80% but we have reduced it to 10% now, it happens in vanilla too so there is nothing we can do about it but there is a workaround we are working on to remedy this.
It doesn't have any side effects btw.
MSC is a submod it's not a main part of SS base install so that's not my problem.
Wow, nice guy.
I'm simply saying that MSC is a very common submod and it would be a nice courtesy to let folks know it's not compatible, thus avoiding a lot of conflicts and potentially ruined games. At no point was I inferring anything negative about your mod, I've been looking forward to using it. Ease up, eh?
Wait....what?
just wondering, is it possible to use cheat on nameless characters? like do they have a number or something?
(they must have some tag so system recognized them, right?)
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