I hope you r gonna make the other factions... the unplayable...
I hope you r gonna make the other factions... the unplayable...
Why can't you see the unplayable factions in custom battles? There's a mod for that out, you know, courtesy of The Hedge Knight. I'm using it to test my mods for them.
Edit: here it is - http://www.twcenter.net/forums/showthread.php?t=441030.
GNOTHI SEAUTON (Know Thyself) - precept inscribed in the forecourt of the Temple of Apollo at Delphi, Greece
MEDEN AGAN (Nothing To Excess) - another precept inscribed in the aforementioned place
Hey Ftmch, awesome mod. A question though, do you plan on merging them all in one file, cause it`s just unpractical having to download so many clans separately?
Hey Ftmch, What a great mod. Its so nice to see unit looks more realistic in game.
btw, I try to edit some unit variant. I get strange result at shoulder part. seems texture not loaded correctly. Is there any insight at which part I do wrong? Thank in advance.
Code:[ 0, [0, ""], [1, ""], [2, ""], [3, ""], [4, "crests"], [5, "masks"], [6, "shoulders", ["VariantModels/UnitParts/Japan/shoulders/Jin_Baori_1/mesh", "VariantModels/UnitParts/Japan/shoulders/Jin_Baori_1/tex/texture"]], [7, "thigh_armours"], [8, "back"], [9, "arms", ["VariantModels/UnitParts/Japan/arms/Wako_Arm/mesh", "VariantModels/UnitParts/Japan/arms/Wako_Arm/tex/texture"]], [10, "campaign"], [11, "hands"], [12, "heads", ["VariantModels/UnitParts/Japan/heads/Noble_Head08/mesh", "VariantModels/UnitParts/Japan/heads/Noble_Head08/tex/texture"], ["VariantModels/UnitParts/Japan/heads/Noble_Head05/mesh", "VariantModels/UnitParts/Japan/heads/Noble_Head05/tex/texture"], ["VariantModels/UnitParts/Japan/heads/Noble_Head02/mesh", "VariantModels/UnitParts/Japan/heads/Noble_Head02/tex/texture"]], [13, "helmets"], [14, "legs", ["VariantModels/UnitParts/Japan/legs/Strip_Armour_Leg/mesh", "VariantModels/UnitParts/Japan/legs/Strip_Armour_Leg/tex/texture"], ["VariantModels/UnitParts/Japan/legs/Ashigaru_Leg_2/mesh", "VariantModels/UnitParts/Japan/legs/Ashigaru_Leg_2/tex/texture"]], [15, "torsos", ["VariantModels/UnitParts/Japan/torsos/Cloth_1/mesh", "VariantModels/UnitParts/Japan/torsos/Cloth_1/tex/texture"]], ]
Unit variants are really not my area of expertise, I'm not even sure we've edited any for this mod, only filenames as far as I know. So I can't help really, sorry. :/
Anyway, I'm going away now, I'll be back on monday evening. Happy easter everyone!
This mod is beautiful!!!
I love the Oda clan so I would like to know how far have you gone with them?
One historical fact that might help you:
The Oda where the worst dressing in all of Japan, the color that was mostly present with their generals uniforms and armors was dark purple.
I gotta give it to you, Ftmch, normally graphic mods have a few nice skins, followed by some that don't suite my taste. But yours is truly a sight to behold. There are no hokey color combinations, as it seems you chose to prioritize aesthetics over a rigid attention to historical accuracy. Really, really nice work man.
Nope, no idea how, and it's not really related to this mod as far as I know.
I've never done any atlas-editing, so I have no idea. haha
Thanks mate! I will probably release both the Oda and the Uesugi tomorrow. Although I'm not completely pleased with the Oda. stay tuned!
Thanks alot! compliments like these really feels good reading, since it seems that you understand completely what I'm trying to do.
Oda is cool!!!! thank man
I was wondering if i could put the factions banner mons on all the ashigaru chests, instead of just a few clans like you have. I have pfm, if you could just tell me what table to go under, and help me from there,i could change them to my liking, i would be in your debt.