LTGD: decision parameters 'moors' (ai_label:islam) vs faction 'spain':
16:48:01.362 [ai.ltgd] [info] <16> military: frontline_balance 18772, military_balance 3.75717, military_balance_plus_enemies 3.75717, alliance_military_balance 3.75717, free_strength_balance 17.6886
16:48:01.362 [ai.ltgd] [info] <16> faction standing: faction_standing -0.896644, target_faction_standing -0.9, global_standing 0, target_global_standing 0.00025
16:48:01.362 [ai.ltgd] [info] <16> diplomacy: stance Neutral, num_enemies 0, target_num_enemies 0, has_alliance_against 0, num_turns_allied 0, num_turns_ceasefire -1
16:48:01.362 [ai.ltgd] [info] <16> trusted_allies: trusted_ally 0, trusted_ally_enemy 0, trusted_ally_protectorate 0
16:48:01.362 [ai.ltgd] [info] <16> protectorate: is_protectorate 0, is_protectorate_of_catholic 0
16:48:01.362 [ai.ltgd] [info] <16> papal: excommunicated 0, enemy_excommunicated 0, has_ceasehostilities 0
16:48:01.362 [ai.ltgd] [info] <16> neighbour: is_neighbour 1, target_weakest_neighbour 0, strongest_neighbour 0, borders_all_our_regions 1
16:48:01.362 [ai.ltgd] [info] <16> win conditions: is_faction_to_outlive_target 1, is_target_faction_to_outlive 1
16:48:01.362 [ai.ltgd] [info] <16> misc: production_balance 2.54828, target_religion 0, target_faction spain, num_settlements 12
16:48:01.362 [ai.ltgd] [info] <16> rand 0.185675, difficulty very_hard, turn_number 0
16:48:01.362 [ai.ltgd] [info] <16> most_desirable 0, target_human 1, target_is_shadow 0
16:48:01.362 [ai.ltgd] [info] <16> LTGD: (islam) defend decision: defend = defend_normal, defend_priority = -1, at_war = 0, want_peace = 0, want_ally = 0, want_be_protect = 0, alliance_against = 0, pts_alliance = 0