The Household Nobles (Knights)
Every region will possess an indestructible building called the Noble Estates. This building tree has one tier building for each settlement level (so even villages will be able to recruit knights). Along giving certain penalties, this building will get you access to a unit pool of Household Nobles, Men-at-Arms and Regulars.
The Household Nobles will have the special feature to have a general, known as the Knight Bachelor. This character will have the Household Nobles unit as his “bodyguard” retinue.
Dependably on the type of the unit, the number will be lower than the typical units.
- Mounted Household Nobles: 20 men + 3 Captains.
- Dismounted Household Nobles: 40 men + 3 Captains.
Back on the Nobles Estate, you will have the opportunity to choose from three different “types” of Nobility influence; Low, Standard or Strong. Different bonuses and penalties along recruitment of knights will be linked to the type of building.
The Household Nobles will be your best units but will be rare. Unfortunately, the hardcoded feature of auto-regenerate cannot be removed with the general_unit attribute (which required in order to have a character to lead the knights).
Since the previous idea of restriction is not possible of very complicated, the replenishment rate will be very low but will increase as the settlement size grows (and the type of Nobles Estates you choose).
Sounds better? Suggestions?