Yay, love your animations.
Yay, love your animations.
Here's a spoil that will be included into the project:
List of buildings that might be integrated:
Spoiler Alert, click show to read:
Events:
Spoiler Alert, click show to read:
Others:
Spoiler Alert, click show to read:
Unit type: I'll separate them in these categories (following RR/RC guidelines from Point Blank):
Spoiler Alert, click show to read:
Unit Types:
Spoiler Alert, click show to read:
Credit to SS, CHIP team, SV Team, Point Blank and BotWM Team for inspiration.
some really good ideas, +rep
Another Norway Preview, the Stormenn
The Stormenn, meaning "Great Men", were the highest members of the Hird below the King's family. Being important figures, these men were close to the king and follow him wherever he goes and are assigned to be the bodyguard of the high nobles of Norway. Among the most armored men, the Stormenn fights like the old Huskarlar with the renowned danish axe. Few men can stand against them and they know it.
Better picture.
![]()
This mod is looking more and more promising. And that German knight is just great!
Hi Bg
OK to use the "Rozanov" (not my description but I know what you mean) forts - apart from the the ones in the pkh folder - you'll need to get their permission to use those.
Credit wolfslayer to for the "Roz" forts.
Water well in CHIP is from Swagger's L'Outremer mod - OK to use but would like credit - you can use the different colour versions I changed, and text.
All the best with this - if I wasn't up to me eyes in mods I'd join you here.
Really nice ideas!
Get yourself some encouragement rep...![]()
Good stuff - very interesting.
FULL FACTION SYMBOLS SHOWN...
Check out Shadrach and my symbol patcher for DLV (now in BB). It's in the DLV sub-mod section. Drop Shadrach a line. It allows you to go to the maximum faction number AND show each with unique symbols (instead of duplicating some as subsitutes). It also allows for 6 region style rebel symbol on top - making your mod appear mega full of factions...
Look for to helping where I can!
-- Tokus*Maximus
In O/P
- - try Welsh.Whelsh
kingdoms better as breniniaethau ?
Why is it "Kingdoms" instead of "Kingdom" for England, Scotland and Ireland?
Genoa is written as "repubbRica" instead of "L". Also, it has an accent, but Florence and Milan don't. Were their dialects different or you forgot to put the accents?
"Baron's" should be "Barons'".
Superfuge -> Subterfuge
Hahahaha...superfudge...hahaha.
You already get more income when the harvest has been good, no? How exactly would you rationalize paying when a harvest is bad? Maybe as importing food from elsewhere so your people don't starve. Hey...there's a thought...how about implementing a plague-like event except it's a famine. It also lasts for a few turns and it kills your population.
I can't rationalize merchant events, though. Or the assassin ones. I don't think there were travelling assassins who taught you their tricks. I don't think there were any assassin academies either. The School Of The Americas concept is a new one.
I can't imagine what kind of cultural improvement could make elephants run 30% faster.
Last edited by k/t; March 18, 2011 at 12:32 AM.
I admit, there are some defects...
just...:
"Genoa is written as "repubbRica" instead of "L". Also, it has an accent, but Florence and Milan don't. Were their dialects different or you forgot to put the accents?"
eh...be at least curious before to debit such words.
yeah the toscan dialect wasn't used in Genua/Gena/Zena before the 19th century as official use.
The "Zenese"(genoese idiome) is one different italic dialect, mostly ligurian.
And the Zeneisi are proud of their orthograph "defects/mistakes".
an exemple of the genoese idiome:
"
O Ligure o l' est na lengoa do gruppo lengoistigo italico oççidentâ parlâ in Italia (Liguria, Piemonte, Emilia-Romagna e Sardegna), into sud da Fransa, in Corsega, e into Prinçipòu de Monego)."
thanks for your lesson, it was truly edifying...
"Thou will see a royal city, backed to an alpine hill, superb by his men and by his walls, of which the lone aspect indicates She's mistress of the Sea" Petrarch
Patronized by phoenix[illusion]
With the few spare faction slots left, have you considered even more Baron Alliances in the other countries other than England and France. Having emergent rebel twin faction pop up in a civil war will be gripping!
Just a thought.
-- Tokus
I regret the MTW1, about the rebel/putsch/conspiration side...
As well, the historic emergeant factions would be somewhat impossibles to stop while their emerging and the recovering of their national territory.
I think the Swiss will be particulary scarring for the HRE and the Italian states...
"Thou will see a royal city, backed to an alpine hill, superb by his men and by his walls, of which the lone aspect indicates She's mistress of the Sea" Petrarch
Patronized by phoenix[illusion]
This is looking great and im looking forward to playing this, but just wondering will there be any kind of a later campaign like in SS. I ask because i really like the sound of some of the emergent factions and would love to play as them![]()
It might have some mistakes about names and words, I'm not English native, I'm French.
About the harvest system that we will incorporated, the harvest script will appear every three turns to say if it's a normal harvest (no impact), an excellent harvest (having some excess of food, will give bonus) or a bad harvest (not enough food, if the lord do not share their personal reserves or export ood, then it will have a plague-like famine or riots or both).
"I can't imagine what kind of cultural improvement could make elephants run 30% faster."
Geez, you never play AoE II? It's only an example of concept.
"I can't rationalize merchant events, though. Or the assassin ones. I don't think there were travelling assassins who taught you their tricks. I don't think there were any assassin academies either. The School Of The Americas concept is a new one."
You've got the same in SS for merchant and priest. And what is ridiculous is recruiting spies and assassins into a brothel.
@Tokus: Yes, making more "shadow" factions could be interesting as well, we will check this.
@We decided to split the mod into two campaign set, the early an late, so you'll be able to play more factions.![]()
2D factions looking goos - I crunched on using the faithful ol' DLV set - filled in the gap factions. Sample sometime...
As well as more emerging rebel Barons, a directly eastern faction or two could emerge on the far right of the strat map as if they've finally reached us and a vanguard are coming into our western world.But then, I guess all the extra unit slots will go to make the euro ones more elborate - which is the point of thisd mod. Er... So I'll withdraw that last suggestion. Heh.
All the best ot the gang!
-- Tokus
I didn't know, that's why I asked. If I had cared enough, I would have spent 40 minutes reading up on the subject before posting.
I didn't know the fairs in SS gave merchants any traits. I didn't notice the tourneys doing anything for princesses or knights either. I think they're just there for the atmosphere.
No, I never played Age Of Empires.
There are currently 1 users browsing this thread. (0 members and 1 guests)