Originally Posted by
AndariusHaliusScipio
This is frustrating. The turn-time shift isn't horrifying, but it disjoints each turn and makes it difficult to maintain a nation. Worse, this sluggish movement on the campaign map is almost gamebreaking for me, and made even worse that it's a mystery problem that can't be replicated or explained, and it only occurs on this mod.
And why are cavalry so insignificantly tiny in number?
And what's the deal with the economics? All my cities report positive income, and I do have a huge army, but I'm going rapidly into debt, and the End Turn screen isn't giving me any details other than "Income: 100 Expenditure: 9001" and my basically having to cheat just to keep afloat, as even taking a city does very little to ease the economic burden
And why are traits not showing up on a character's trait list? I got a general that is Afflicted with Scurvy, but it doesn't appear on their list, but the effects still occur.