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Thread: Preview: Minas Morgul, Edoras, Rivendell, Hobbiton, Rammas Echor and Caras Galadhon

  1. #41

    Default Re: Preview: Minas Morgul

    Great job!!!Questionoes anybody know where that river comes from?Is there a story in the books regarding Minas Ithil(Morgul)'s construction?

  2. #42
    Dutch-Balrog's Avatar Domesticus
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    Default Re: Preview: Minas Morgul

    Quote Originally Posted by Saurons_puppet View Post
    Great job!!!Questionoes anybody know where that river comes from?Is there a story in the books regarding Minas Ithil(Morgul)'s construction?
    the river just comes out of a spring in the mountains, the mountains may be dark, but not dead yet

  3. #43
    Yarrum's Avatar Ducenarius
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    Default Re: Preview: Minas Morgul

    That's an awesome map. Great job Devil's Advocate.

  4. #44

    Default Re: Preview: Minas Morgul

    Quote Originally Posted by HannibalExMachina View Post
    thats extradordinary

    did you make this from scratch?
    Well, not much other chance. The basics for the wall textures are from a few photos. The rest is from scratch.

    Quote Originally Posted by Dutch-Balrog View Post
    but 1 thing, how do the gates work? are they open all the time or do they act just like the vanilla gates?
    The big outer gate is always opened, since the animation for settlement objects can´t be altered (yet). The inner gate (for the second ring) is a usual vanilla gate. Finally, units should be deployable on all walls.

    You can´t use siege towers or ladders for anything either, only rams. The important thing to conquer this is the army composition, a force of merely cavalry is likely hopelessly lost.

  5. #45

    Default Re: Preview: Minas Morgul

    Awesome !!!!!!!!

    Very nice ! Just a pity the green effect isn't surported by the engine and therefor has to be skinned. But it still looks great !

    So I assume Devils_Advocate and not KK made it ?

  6. #46

    Default Re: Preview: Minas Morgul

    Quote Originally Posted by Killerbee View Post
    Awesome !!!!!!!!

    Very nice ! Just a pity the green effect isn't surported by the engine and therefor has to be skinned. But it still looks great !

    So I assume Devils_Advocate and not KK made it ?
    Rhetorical question, ...eh?

  7. #47
    Zack-Stefy's Avatar Decanus
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    Default Re: Preview: Minas Morgul

    Ahhh! This is just EPIC!
    I need new pants now

  8. #48
    Black_Nebula's Avatar Tiro
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    Default Re: Preview: Minas Morgul

    Way cool! I was really looking forward to this settlement, good job on sticking it out and working through the various problems I have read in the past threads
    "I find your lack of faith...disturbing" -DV

  9. #49
    jinjo's Avatar Senator
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    Default Re: Preview: Minas Morgul

    fantastic, good job u all, next patch will be awesome

  10. #50
    chriskourou's Avatar Semisalis
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    Default Re: Preview: Minas Morgul

    Those are good news +rep

  11. #51

    Default Re: Preview: Minas Morgul

    really it deserves a big HOLY !
    While I was watching pictures, the minas morgul theme from Lotr:rotk started to play in my brain )))

    PS. By the way, is it two floor (or like 2 castles, smaller inside in bigger) like at this model? http://scrapbook.theonering.net/scra...468/view/13655
    Last edited by AmiR TimuR; March 06, 2011 at 06:36 PM.

  12. #52

    Default Re: Preview: Minas Morgul

    Wow that is fantastic!!!!! Like ultra mega awesomazingtastirific!!!

  13. #53
    vagouras88's Avatar Civis
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    Default Re: Preview: Minas Morgul

    amazing!!!!!!

  14. #54

    Default Re: Preview: Minas Morgul

    So it will be a bridge battle basically? It seems impossible to take with rams if archers are on the walls as they will just burn all the rams (one at a time) and route the units, at least when the first gate gets animations. Will you be adding shacks, orc pits, etc. inside? Or is there room? Seems like there isn't much space for fighting inside as it is. The map overall looks very nice, but feels very small. Where do all the Orcs live and sleep?
    Last edited by alreadyded; March 06, 2011 at 07:45 PM.

  15. #55
    Domesticus
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    Default Re: Preview: Minas Morgul

    wow that really floored my jaw.

  16. #56
    Striker's Avatar Semisalis
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    Default Re: Preview: Minas Morgul

    This is awesomingly awesome!

    +rep!


    Quote Originally Posted by alreadyded View Post
    So it will be a bridge battle basically? It seems impossible to take with rams if archers are on the walls as they will just burn all the rams (one at a time) and route the units, at least when the first gate gets animations. Will you be adding shacks, orc pits, etc. inside? Or is there room? Seems like there isn't much space for fighting inside as it is. The map overall looks very nice, but feels very small. Where do all the Orcs live and sleep?
    While I do agree with you, do orcs even sleep?

  17. #57

    Default Re: Preview: Minas Morgul

    Quote Originally Posted by Hross View Post
    hail satan
    lololololololololololol!!!

    all the words i can says about this Minas Morgul is...GOD DAMMIT MADA F0CKER HELL YEAH!!

  18. #58

    Default Re: Preview: Minas Morgul

    Quote Originally Posted by Striker View Post
    This is awesomingly awesome!

    +rep!




    While I do agree with you, do orcs even sleep?
    They often lived in wood shacks, animal (goats most likely) skin tents, or holes in the ground as far as I know. Tolkien describes well ordered Orc towns like this in Mordor when Frodo and Sam are there, book 6. Barad Dur has vast dungeons, the mountains around the Black Gate have many caves and holes which the Orcs issue out of. And we know Orcs and Goblins don't like Sun light so a hole in the ground or cave is preferable to them. Yes they sleep, even Elves sort of sleep. Gandalf sleeps too, anything alive must rest, and eat, and have shelter somehow and somewhere. Plus Numenorian's originally built the city, so they needed space for houses and such.
    Last edited by alreadyded; March 06, 2011 at 08:58 PM.

  19. #59
    Dazo's Avatar Biarchus
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    Default Re: Preview: Minas Morgul

    Great work DA, nothing to add ^^ .
    REP Blackomur89.

  20. #60
    paradamed's Avatar Praepositus
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    Default Re: Preview: Minas Morgul

    Great acomplishment! This will be hardest settlement to conquer because of the bridge. It will be fun!

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