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Thread: New Settlements Preview

  1. #1

    Default New Settlements Preview

    I had been asked to edit this post so to gather all latest screens of different models at once.
    I'll keep that updated.
    Here it is,

    Seth

    -------------------------------------------------------------------------------
    First new sets WIP preview - march 2011










    -------------------------------------------------------------------------------

    LATEST VERSIONS NEW SETS PREVIEW

    MEN

    Faction Gondor

    Gondorian Standard Sets






















    Osgiliath 6.0






































    Minas Tirith 14.0
























    Minas Tirith 12.2
























    Dol Amroth 4.2








    Faction Free Peoples

    Hobbiton 3.0










    Factions Rohan and Dale

    Northern Men Standard Set






















    Esgaroth 4.5










    Faction Rohan

    Helm's Deep 12.0

























    Edoras 7.1













    Edoras 3.4


















    Factions Easterlings and Southrons

    Eastern Standard Sets


















    Harad City beta
















    Eastern Towers








    ORCS

    Orcs Standard Sets
















































    Faction Mordor

    Gorgoroth 7.0
































    Barad-Dur tower v.6.0












    Dol Guldur 1.0














    Minas Morgul 6.3
























    Morannon Black Gate











    new gate (WIP)



    Faction Isengard

    Isengard 3.3











    new Orthanc model



    DWARFS

    Dwarven Standard Sets










    Moria 3.5
















    Erebor 1.3










    ELVES

    Elven Standard Sets












    Elven Towers


















    Faction Noldor Elves

    Rivendell 4.0












    Faction Silvan Elves

    Lothlorien 2.4










    NEW SCENARIOS

    Amon Hen






    Amon Sul






    Elostirion White Towers






    Argonaths


    old models


    new models



    Last edited by Seth Krn3ll; November 22, 2012 at 02:19 AM. Reason: Updated Edoras 7.1

  2. #2
    Makrell's Avatar The first of all fish
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    Default Re: New Settlements Preview

    man i think i need this mod now

  3. #3

    Default Re: New Settlements Preview

    Previews day? Awesome work, Seth, as usual
    There are none so enslaved as those who falsely believe they are free

  4. #4
    Athenogoras's Avatar Campidoctor
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    Default Re: New Settlements Preview

    Probably best first post ever...+rep

  5. #5

    Default Re: New Settlements Preview

    Really good, but really good I mean. Battle will be a secondary object, primary will be to hit pause and look around at every corner of every city. I always pick the prettiest house in the city and then when my men and I capture it I take that house for myself.

    Can I let the word out that I made them?
    Last edited by Sarisophoros; March 04, 2011 at 05:22 AM.

  6. #6
    Bull3pr00f de Bodemloze's Avatar Occasio mihi fertur
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    Default Re: New Settlements Preview

    holy...



    Just...

    Wow.

  7. #7
    Makrell's Avatar The first of all fish
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    Default Re: New Settlements Preview

    Quote Originally Posted by Sarisophoros View Post
    Really good, but really good I mean. Battle will be a secondary object, primary will be to hit pause and look around at every corner of every city.

    Can I let the word out that I made them?
    Wait what? You made them and he shows them? Thats just a little weird

  8. #8

    Default Re: New Settlements Preview

    Woh! AWESOME!
    gonna drop my two coins here, awesome work!

    the Helms Deep bridge to the gate, could be smaller?
    and Minas Morgul, the greenish part could use a retexture, and perhaps changing the Epic stone wall Vanilla texture as well, it looks weird, but i know all is WIP!

    but the rest, GREAT!
    Minas Tirith and Helms deep and minas morgul and dol guldur seems EPIC
    Then, as throngs of his enemies bore down upon him and one of his followers said, "They are making at thee, O King," "Who else, pray," said Antigonus, "should be their mark? But Demetrius will come to my aid." This was his hope to the last, and to the last he kept watching eagerly for his son; then a whole cloud of javelins were let fly at him and he fell.

    -Plutarch, life of Demetrius.

    Arche Aiakidae-Epeiros EB2 AAR

  9. #9

    Default Re: New Settlements Preview

    Quote Originally Posted by Wulfburk View Post
    (..)
    the Helms Deep bridge to the gate, could be smaller?
    Well, those models are more or less the sixth version of the city models. In the first one of Helm's Deep the ramp was narrow as its in the movie, but the AI was not at all interested in using it and the ram will not cross it.

    I made it so large to make possible a massive attack to the gate. If its smaller you shall have troubles using wide formations.
    Most choices are set to balance visual pleasure and playability.

    and Minas Morgul, the greenish part could use a retexture, and perhaps changing the Epic stone wall Vanilla texture as well, it looks weird, but i know all is WIP!
    I designed that green texture to resample the green effect of the city in the movie. The walls will be updated to mordorian ones, vlesmana is working on that.
    Anyway, those models are still under work so some changes may be in the picture.

  10. #10

    Default Re: New Settlements Preview

    Well, those models are more or less the sixth version of the city models. In the first one of Helm's Deep the ramp was narrow as its in the movie, but the AI was not at all interested in using it and the ram will not cross it.

    I made it so large to make possible a massive attack to the gate. If its smaller you shall have troubles using wide formations.
    Most choices are set to balance visual pleasure and playability.
    Hm good point, i forgot about the AI in that matter
    Could then you "lower" the keep height? because, it seems very high, and as you can see in the movies the keep isnt that high and the bridge leaves the ground just a little, looking awesome btw!

    I designed that green texture to resample the green effect of the city in the movie. The walls will be updated to mordorian ones, vlesmana is working on that.
    Anyway, those models are still under work so some changes may be in the picture.
    Ah alright, glad to hear about the new walls!
    Man this 2.1 will be epic! New Settlements, new enviroments, new campaign map texture, animated bow and arrow, reworked models, tons of new units, man.. MAN!!!
    Then, as throngs of his enemies bore down upon him and one of his followers said, "They are making at thee, O King," "Who else, pray," said Antigonus, "should be their mark? But Demetrius will come to my aid." This was his hope to the last, and to the last he kept watching eagerly for his son; then a whole cloud of javelins were let fly at him and he fell.

    -Plutarch, life of Demetrius.

    Arche Aiakidae-Epeiros EB2 AAR

  11. #11

    Default Re: New Settlements Preview

    when is that patch gonna b added with those nice settlements???

  12. #12
    wlesmana's Avatar ILIKE2MOVEITMOVEIT
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    Default Re: New Settlements Preview

    Not for a while. We're planning to release a patch to test the new units and some rebalance. If the new buildings are ready by then they will be included for testing. If they're not, they will be included with later patch. There are still quite a few stuff we want to implement (such as new animations with animating bow and arrow, animating banners, new skeletons for fellbeast, troll, ents, etc, redesign of old units) so we still got some upgrades to go through.

  13. #13

    Default Re: New Settlements Preview

    Quote Originally Posted by Makrell View Post
    Wait what? You made them and he shows them? Thats just a little weird
    No, no. He made them. But I would like to go around, show pretty pictures to people and tell them that I made those. I think that it would help me to feel like a bigger man.
    Last edited by Sarisophoros; March 04, 2011 at 05:28 AM.

  14. #14

    Default Re: New Settlements Preview

    Wow, just wow! MT looks kinda yellow, but still - jaw-dropping!

  15. #15

    Default Re: New Settlements Preview

    Quote Originally Posted by Wulfburk
    Wow, just wow! MT looks kinda yellow, but still - jaw-dropping!
    It is the environment light, it can also look like this:
    Minas Tirith Plaza





    Quote Originally Posted by Neige Noire
    the Helms Deep bridge to the gate, could be smaller?
    and Minas Morgul, the greenish part could use a retexture, and perhaps changing the Epic stone wall Vanilla texture as well, it looks weird, but i know all is WIP!
    I agree about HD, we are trying to test if the ramp can be more narrow.
    But I do not agree about Minas Morgul textures, I do not think it is easy to find better lighting than krnell's ones:
    Minas Morgul far



    About vanilla walls, if changed, they would be the same for other orcish cities like Barad-dur and Dol-guldur.
    Last edited by Bardo; March 04, 2011 at 08:26 AM.

  16. #16

    Default Re: New Settlements Preview

    Will those huge pieces of greenish wall () be tresspassable? I mean, for the sake of wall defence
    There are none so enslaved as those who falsely believe they are free

  17. #17
    DiZaster's Avatar Civis
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    Default Re: New Settlements Preview

    Crysis 2?...nooo,LOTR TW 2.1

    Respect mai autoritai!..

  18. #18

    Default Re: New Settlements Preview

    Awesome shots Bardo, Minas Tirith seems perfect!

    Will you guys try to make Edoras, Moria and Osgiliath? They are the only kinda major cities missing a custom model
    Edoras could be relative easy, set an wooden wall with a lot of wooden houses (like vanilla barbarians houses) and at the middle the little hill with the meduseld hall in it and the plaza, my idea of Moria could be just Huge collums lines, with the top of them Black, and the sky black as well, so it "fakes" that you are inside Moria, and at the middle could be the plaza, just an idea
    Then, as throngs of his enemies bore down upon him and one of his followers said, "They are making at thee, O King," "Who else, pray," said Antigonus, "should be their mark? But Demetrius will come to my aid." This was his hope to the last, and to the last he kept watching eagerly for his son; then a whole cloud of javelins were let fly at him and he fell.

    -Plutarch, life of Demetrius.

    Arche Aiakidae-Epeiros EB2 AAR

  19. #19
    DiZaster's Avatar Civis
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    Default Re: New Settlements Preview

    p.s. you could play football on Minas Tiriths Plaza grass)

    Respect mai autoritai!..

  20. #20

    Default Re: New Settlements Preview

    Quote Originally Posted by DiZaster View Post
    p.s. you could play football on Minas Tiriths Plaza grass)
    Be careful not to kick the ball too hard as it is a looong way down the hill...
    There are none so enslaved as those who falsely believe they are free

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