Plz tell me which folder i should extract those file to ?
Plz tell me which folder i should extract those file to ?
DOnt know if you noticed swiss but pfm now edits the remaining tables so you should be able to make new units (units stats land, uniforms)
Thanks a lot Swiss!
thanks for the mod Swiss +++rep
just 1 question >>my onna bushi and samurai retainer (not garrisoned unit) is disappear after defending settlement?
not disappear if i'm fight not in the settlement
sorry for my bad english
Last edited by MasterGood; April 04, 2011 at 10:09 AM.
My Youtube Channel https://goo.gl/LVoY5I
thanks swiss! Will you try to create accurate units in custom units, I think it's important if you want that everybody could use your mod!
to see some historical units there is a thread on it and you can look to the osprey publications: for example there is a special one on ashiguru warriors.
Swiss, fantastic work mate, , however, some honest criticism: the Retainers are now spamming the enemy armies, which ain't very good mate.
Possible to get the ship unlock for custom battles only?
Birk Von Norway
Will these work with All-in One mod?
The Great War Mod for NTW!
I can't disband Onna Bushi and Samurai Retainers.How can I disband them?
Edit:Mori Clan haven't got Nanban trade ship. Anyway great mod!
Last edited by Philippe12; April 04, 2011 at 12:55 PM.
Anyway you and the creators of Shogun 2 Realism can reach some sort of compatibility? Would love to use this.
When the enemy advances, withdraw; when he stops, harass; when he tires, strike; when he retreats, pursue. ~ Mao Zedong
Unlike so many others you dont try to do it all, but what you do is done so very well.. I should make a mod and put your work in and call it mine its that ez....................lol
Rep
Boys want quantity, while men seek quality.
Mere external facts cannot serve as a ground of reasoning.
What we are able to learn is greatly dependent upon what we already know. Different people with different amounts of information will UNDERSTAND different.
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There is a principle which is a bar against all information, which is proof against all argument, and which cannot fail to keep a man in ever lasting ignorance. This principle is contempt prior to examination.
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Hi swiss!
In my campaign the AI spams wakos and ronins. What about moving them to the second tier of the required buildings? So they would not appear so often and require research.
Apart from this great work. I love to see some variation.
For this is my version units mod Sir - http://www.twcenter.net/forums/showthread.php?t=440070
Main differences are exactly in unit tier requirements.
@Radious: Looks good. Is it compatible with Darthmod?
Last edited by Wundwolf; April 04, 2011 at 03:14 PM.
Not the AUM, this was directed at Radious mod.
Thanks a lot to all of you for your nice words!
Thanks Arcani! The new unlocked ships should be available in custom battle. Please place the AUM-SHO entry "aum_sho_mod.pack" on top of your script file.
Hello IGdood, yes several other pages aren't included too.
Hello Deus, if you see the old 300 upkeep on the Bow Wako, then some other "units" table is overwriting AUM-SHO. I decreased the upkeep of this unit. Please place the AUM-SHO entry "aum_sho_mod.pack" on top of your script file.
Hello Capricornius and mobucks, you can use AUM-SHO with SR2, but several tweaks are redundant. SR2 is a "movie-type" file that loads after AUM-SHO and overwrites all related entries.
Hello Babaganoush, just remove all "Samurai Retainers" entries with the PFM in these tables.
aum_van_building_units_allowed
aum_van_units
aum_van_units_to_groupings_military_permissions
C:\Program Files\Steam\steamapps\common\total war shogun 2\data
Hello Birk, no I don't want to release a special "ship only" unlock version. You could use the latest PFM and remove all rows in all db tables that aren't related to ships. This solution should work.
Thanks Mastergood! Do you mean that the "Garrison" spawned units disappear after a castle siege? This would be normal. Or do you mean that your own recruited units disappear?
Hello Philippe, I will include the special Mori Nanban trade ship. I have to look at this strange issue with the OB and SR.
Thanks Wundwolf! I will fix that.
Thanks my friend! I will fix that.
Hello Radious, yes I think that will help a lot.
Thanks panzerschreck! Yes I will do that.
ToonTotalWar always includes my latest version into his All-in-One. Please read the changelog there.
Thanks Jian!
Thanks my friend! I was very surprised as I saw it.
Here are my thoughts about the next tweaks based on my own experience and on the feedback here too:
Spoiler Alert, click show to read:
Here is a how-to fix the missing "Cannon Bune" and "Katana Hero" with the the latest Pack File Manager 1.6.4 beta.
Spoiler Alert, click show to read:
Last edited by Swiss Halberdier; April 04, 2011 at 03:32 PM.
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 - ROME (AUM-ROM) 2.6
SHOGUN (AUM-SHO) 2.8 - NAPOLEON (AUM-NAP) 2.6 - EMPIRE (AUM-EMP) 3.7
Attila Romani Units Pack - Attila Custom Battle Crash Fix - Attila AOR Community
Thrones of Britannia - Unit Recruitment Strength Thrones of Britannia - Aguirre and Swiss Unit Project
UPC-Empire - UPC-Napoleon - UPC-Shogun - UPC-Rome - UPC-Attila - UPC-Thrones of Britannia
[Tutorial] How to customize unit packs
STEAM WORKSHOP MODS
With the problems people are having with retainers, and onna bushi, it seems like it would be better to make them not recruitable in the campaign. the retainers are pretty redundant with normal katana samuri anyway, and It seems to me that it would be easier to make a separate unit of onna bushi based on the naginata samuri with different stats and the onna bushi models and sounds, assuming of course that you can make new units now.
Last edited by Puerkl8r; April 04, 2011 at 04:43 PM.
this "unit limit in the custom battle" problem is a big issue, if we don't find a solution, it will block every possibily of adding new units like we did in ETW or NTW, where dozens of new units were added in the unit rooster.
I don't know if CA made that for that, I hope not.
PS: swiss, perhaps it's possible to add onna bushi where there is some place like to matchlock units, expecting a better solution of course.
Last edited by panzerschreck; April 04, 2011 at 03:38 PM.