Do you think it might be possible to have faction specific units? That would really add some variety to the factions - they are a bit samey right now.
Do you think it might be possible to have faction specific units? That would really add some variety to the factions - they are a bit samey right now.
OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!
Mobo: GA-P35-S3, CPU: Intel Core 2 Quad Q8400 2.66Ghz, GPU: AMD HD 6850 1GB, RAM: 4.Gb Corsair DDR2, Sound: Audigy 4, O/S: Windows 7 64bit Home Premium
Thanks Pom and nice to see you in Shogun too. Your awesome texturing skills will be greatly appreciated.
Hello SoC, yes of course faction specific units are possible.
At the moment it isn't possible to create custom units because several important DB tables aren't accessible yet.
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 - ROME (AUM-ROM) 2.6
SHOGUN (AUM-SHO) 2.8 - NAPOLEON (AUM-NAP) 2.6 - EMPIRE (AUM-EMP) 3.7
Attila Romani Units Pack - Attila Custom Battle Crash Fix - Attila AOR Community
Thrones of Britannia - Unit Recruitment Strength Thrones of Britannia - Aguirre and Swiss Unit Project
UPC-Empire - UPC-Napoleon - UPC-Shogun - UPC-Rome - UPC-Attila - UPC-Thrones of Britannia
[Tutorial] How to customize unit packs
STEAM WORKSHOP MODS
If you could, you should put in like ronin units or something. Basically, mercenary Katana Samurai with less defence but better attack and morale, and they wear kimonos.
Awesome Swiss,looking forward to this.
OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!
Mobo: GA-P35-S3, CPU: Intel Core 2 Quad Q8400 2.66Ghz, GPU: AMD HD 6850 1GB, RAM: 4.Gb Corsair DDR2, Sound: Audigy 4, O/S: Windows 7 64bit Home Premium
OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!
Mobo: GA-P35-S3, CPU: Intel Core 2 Quad Q8400 2.66Ghz, GPU: AMD HD 6850 1GB, RAM: 4.Gb Corsair DDR2, Sound: Audigy 4, O/S: Windows 7 64bit Home Premium
OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!
Mobo: GA-P35-S3, CPU: Intel Core 2 Quad Q8400 2.66Ghz, GPU: AMD HD 6850 1GB, RAM: 4.Gb Corsair DDR2, Sound: Audigy 4, O/S: Windows 7 64bit Home Premium
When you are able to add units to the game I hope you will release two versions of your mod.
Version 1: Should be a "large" version, which includes new units & does changes to vanilla units, etc.
Version 2: Should be a "small" version of the mod, which just adds new units to the game but does not do any otherr changes (like adding new tactics to vanilla units, etc.)
I hope for this because personally I always like to have more units available in game but I don't like any other changes (like changes to tactics/AI etc.)
I hope when adding units to the vanilla game becomes available, it's possible to make the female samurai recruitable in the campaign. I like this unit but I'm dissapointed that they are limited as garrison troops (if this becomes availabe, the number for the female samurai should be increased from 45 to at least 90, because with just 45 they wouldn't be very usefull at all, as a "real" unit fighting on the field.)
OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!
Mobo: GA-P35-S3, CPU: Intel Core 2 Quad Q8400 2.66Ghz, GPU: AMD HD 6850 1GB, RAM: 4.Gb Corsair DDR2, Sound: Audigy 4, O/S: Windows 7 64bit Home Premium
Thanks a lot!
Hello flopsies, several additional "Ronin" units are on my tasklist.
Hello Chris, yes I thought the same about several versions this week. Additionally I will create a "How to customize AUM-SHO" and there will be written how you can remove the "vanilla changes" easily with the Pack File Manager.
No fear... there will be absolutely no Swiss units in there...
Hello to all AUM-SHO players,
today I released AUM-SHO 1.3 and here is the changelog.
Spoiler Alert, click show to read:
I received a lot of pm with questions and suggestions about creating new units and unlocking vanilla units in the campaign. Several important DB tables aren't accessible yet. I will inform you when I can start to mod further.
I send positive thoughts and best wishes to the people of Japan. My deepest condolences to everyone affected by this horrible disaster.
Cheers
Swiss Halberdier
Last edited by Swiss Halberdier; March 18, 2011 at 08:15 PM.
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 - ROME (AUM-ROM) 2.6
SHOGUN (AUM-SHO) 2.8 - NAPOLEON (AUM-NAP) 2.6 - EMPIRE (AUM-EMP) 3.7
Attila Romani Units Pack - Attila Custom Battle Crash Fix - Attila AOR Community
Thrones of Britannia - Unit Recruitment Strength Thrones of Britannia - Aguirre and Swiss Unit Project
UPC-Empire - UPC-Napoleon - UPC-Shogun - UPC-Rome - UPC-Attila - UPC-Thrones of Britannia
[Tutorial] How to customize unit packs
STEAM WORKSHOP MODS
Swiss +rep from your mate Toon
I have not purchased Shogun 2 yet; I have a rule that until Swiss make his AUM (MWII, Empire, Nap)that is when I will purchase it. Looks like that time is near.
I eagerly await!
I also reccomend adding more variety to ashigaru yari. Yaris didnt always have hooks, and ashigaru didnt always wear farmer hats, they also wore bandana things and zunari helmets. You also put sunburst standards in some units. Yari, matchlock, and yumi Samurai should also have the same attack stats, because all Samurai were very proficient with the katana.
I like the idea of recruitable female units,as recent archaeology has revealed this was indeed the case,as no less than 3 battlefield excavations DNA tests have shown that on the average out of every 100 bodies found upwards of 35 were women...and keep in mind these were field burials not a siege or otherwise
Is there anyway to make the matchlock monks recruitable?
"...I'll look for something else. We're surrounded by water. Why are we eating knob?"
chevalier, it doesnt always mean that they were soldiers. Geisha arent just assasins...
oh, and swiss halberdier, you should add an ability to all units called onigidi (rice balls). They always carried around, so it could increase morale while reducing movement/fatigue speed (They'll get to chubby if they eat to many!)
have already modded in loan sword and yari retainers got sick of waiting.