View Poll Results: Would you play a mod centered over The Kingdom of the Franks and their expansion during the Dark Ages?

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  • Yes

    34 73.91%
  • No

    5 10.87%
  • Yes and I would even help build it!

    7 15.22%
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Thread: Charlemagne mod proposal

  1. #61
    Skull's Avatar Campidoctor
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    Default Re: Charlemagne mod proposal

    Quote Originally Posted by juanpablo View Post
    HAHAHHA!!!! I did it! So after a bit of a struggle I got the map to load. Now its a bit rough but its HUGE so yeah!!! WOOT!


    Horayy!!
    Congratulations! +rep,you deserve it!!!
    A bomb's a bad choice for close-range combat.

  2. #62

    Default Re: Charlemagne mod proposal

    Quote Originally Posted by juanpablo View Post
    HAHAHHA!!!! I did it! So after a bit of a struggle I got the map to load. Now its a bit rough but its HUGE so yeah!!! WOOT!
    Great job juanpablo!
    Oh, for Heaven's sake, now you're being deliberately stupid.
    Dr. Sheldon Cooper
    Wudang why did you close the thread? Because you can't find a source refuting mine? LoL how's the quest to ban me going?

  3. #63

    Default Re: Charlemagne mod proposal

    do we have an official Faction list and each Culture.... That way i can give each faction its own faction and region thanks

  4. #64
    Skull's Avatar Campidoctor
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    Default Re: Two Mod Proposals

    Quote Originally Posted by Michael333 View Post
    Kingdom of the Franks
    Bretons
    Frisia
    Saxons
    Obotrites
    Moravia and Czechs
    Serbs and Croats
    Lombards
    Burgundy
    Kingdom of Toulouse
    Visigoth Spain
    The Pope
    Moors
    West Saxons
    East Anglians
    Wales
    Denmark
    Avars
    Sicily (arabian)
    I think this is the real faction list.
    A bomb's a bad choice for close-range combat.

  5. #65

    Default Re: Charlemagne mod proposal

    Cultures:
    Franco-Germanic (Franks, Saxons, West Saxons, East Anglians, Obotrites, Lombards, Burgundy, Toulouse, Visigoth Spain, Denmark)
    Celtic (Bretons, Wales)
    Italian (The Pope)
    Steppes (Avars)
    Arabian (Sicily)

  6. #66

    Default Re: Charlemagne mod proposal

    ok I'll can work with that thanks

  7. #67
    lolIsuck's Avatar WE HAVE NO CAKE!
    Patrician Citizen took an arrow to the knee

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    Default Re: Charlemagne mod proposal

    and what about the serbs and croats, slaves?

  8. #68

    Default Re: Charlemagne mod proposal

    Franco-Germanic (Franks, Saxons, West Saxons, East Anglians, Obotrites, Lombards, Burgundy, Toulouse, Visigoth Spain, Denmark)
    Celtic (Bretons, Wales)
    Italian (The Pope)
    Steppes (Avars)
    Arabian (Sicily)
    Slavs (serbs and croats)

  9. #69
    Skull's Avatar Campidoctor
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    Default Re: Charlemagne mod proposal

    It's not "Serbs & Croats",it is just Slavs.
    A bomb's a bad choice for close-range combat.

  10. #70
    isa0005's Avatar Campidoctor
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    Default Re: Charlemagne mod proposal

    So this idea still being worked on? I'd love to see a mod about Charlemagne!!!! I know their is a mod about his grandsons "The Last Kingdom" I think its called but eh! I want to play as Charley himself!

  11. #71
    lolIsuck's Avatar WE HAVE NO CAKE!
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    Default Re: Charlemagne mod proposal

    This is dead, sorry.

    I hope to make a Charlemagne mod for M2TW one day though but I won't have time for it untill the end of the year.

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