Really hope they modify the ESF Editor soon, i hate this low turn limit
Really hope they modify the ESF Editor soon, i hate this low turn limit
I can upload my 4TPY mod if you want. It's a beta at best because the seasonal effect_bundles don't disappear every turn so they stack and the wheel gets confused about what season it is, but it does accurately change the year every 4 turns and people age like they're supposed to!
Sure i'll happily give to a go! Is it easy to uninstall?
yeah you just have to re-edit your user.script
is there anyway to change turns per year now? or change the number of units in a stack? as of now none of the esf editors work... anyone working on this?
When will a new ESF Editor compatible be available?? Has someone any idea??
http://www.twcenter.net/forums/showthread.php?t=530797
That gives you a tutorial on how to get to editable data of the startpos.esf. It's a bit long-winded and potentially confusing (I tried to limit that as much as possible) but it's the only up-to-date way to edit .esf files.
On another note, this thread shouldn't really be stickied. The 1.4.8 build is very unreliable and it's now outdated .
The S2 Onin War Mod | Boshin: Total Domains
Patron of Erwin Rommel
Under the proud patronage of Radious
Daniu said he might have something by mid April.
Short update:
I'm rewriting esf editing from scratch because the whole approach was unstable and unfit for the new format, so things aren't exactly lightning-fast.
The ESF types (as defined by their first two bytes) are the pre-FotS ABCE and ABCF, and the new ABCA.
Right now, I managed to read ABCE, so it's still reading ABCF, saving both and a GUI to go just to be up to what was working before I started.
However, being able to read ABCE at all means that my framework should be finished now, and adding the other formats should be faster.
Next step will be reading ABCF; when I have that, the new software should be able to read all previous ESFs.
This is when I will start a preliminary GUI; when this is finished, I'll need people to open their ESFs with it to verify that their files are read ok.
After that, I'll add saving of ESF. This will require more testing, I'll probably automate most of that though.
Only then will I start working on including ABCA.
I'm not entirely sure I'll manage all of this until next weekend.
When all of this is through and rudimentary editing works, I'll start a new thread for the new editor.
Tools: PFM 4.1 - EditSF 1.2.0
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Awsome stuff man!
Okay no automated testing and I don't think I'll include any after all.
This should open all previous ESFs, i.e., replays, save games and startpos.esf.
The initial open dialog will pop up until you have selected a file that can be opened.
You can right-click the tree view to open another file.
Complex files can take some time to load (10 seconds and more for save games, didn't try startpos).
You can not edit the files nor have I included support for the new ABCA format yet.
If anyone has a file that could be opened with the EsfEditor but not with EditSF, let me know.
Tools: PFM 4.1 - EditSF 1.2.0
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Wow. I did not think we'd ever have an ESF Editor equivalent again. I'll take a good look at this very soon . Yet again, thank you very much for all the hard work .
The S2 Onin War Mod | Boshin: Total Domains
Patron of Erwin Rommel
Under the proud patronage of Radious
Here's a new build, all formats (ABCE, ABCF, ABCA) supported.
Read only.
Will automatically extract the compressed section of an ABCA esf in a file called decompressed_section.esf.
Tools: PFM 4.1 - EditSF 1.2.0
(Download PFM - Download EditSF)
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This is some excellent progress. If I could draw your attention to something...
In the old ESFEditor, there was a "diplomacy_relationship_attitudes_array" inside every instance of "diplomacy_relationship", sitting alongside "regular_payments", "allied_in_war_against" and "hostages", as such:
Spoiler Alert, click show to read:
That can no longer be seen, as such:
Spoiler Alert, click show to read:
This was a beautiful, beautiful part of the old EsfEditor. Hopefully this is just an implication of EditSF being in the early stages of development. Oh, and perhaps it's a good idea to start your own thread (and eventually tell a moderator that ESFEditor is out of date).
Good luck, mate!
The S2 Onin War Mod | Boshin: Total Domains
Patron of Erwin Rommel
Under the proud patronage of Radious
Tools: PFM 4.1 - EditSF 1.2.0
(Download PFM - Download EditSF)
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Can someone do me a favor and post an attachment containing
- a post-FotS replay file
- a post-FotS save file and
- the latest startpos.esf?
I'm trying to continue development right now but don't have access to my gaming computer, and I need some files to test with.
The sooner the better.
Tools: PFM 4.1 - EditSF 1.2.0
(Download PFM - Download EditSF)
Warscape Modding Guide
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